Oni engine patches (Mac PPC): Difference between revisions
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(update on the 1024x1024 texture support; no dice, just use 512x512) |
(512X512 does not work :() |
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Line 16: | Line 16: | ||
|-align=center | |-align=center | ||
|2008/06||0x001151C3||04||10 | |2008/06||0x001151C3||04||10 | ||
|align=left|to support 512x512 textures | |align=left|to support 512x512 textures EDIT: Oni still crashes | ||
|-align=center | |-align=center | ||
|2008/05||0x000E2D19||7A||9A | |2008/05||0x000E2D19||7A||9A |
Revision as of 02:36, 13 August 2008
The Mac Oni engine from OmniGroup has been upgraded over the years through the efforts of the Oni community.
Latest version
List of in-place patches
A brief timeline of the upgrades so far:
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- NOTE
- Increasing the buffer size to accomodate 1024x1024 textures doesn't work because of a limitation elsewhere in the engine.
- Therefore, the patch will only allow for 512x512 until further notice. BTW, 512x512 is plenty for virtually any purpose.