AE talk:Combat system: Difference between revisions

From OniGalore
(huh)
(No difference)

Revision as of 13:39, 9 September 2008

This is not really a question, but I think this statement about the new package is a bit confusing...
  • Directional kicks, running kicks, jumping kicks now cause mild stagger
  • Directional punches and running punches now cause knockdown for all classes
Why does it make sense that a running kick is less powerful (stagger) than a running punch (knockdown)?
Is the first statement about blocked kicks and the second about unblocked punches, or something else?
Generally, whenever you say "now", it's a good idea to remind people of what things were like "before".
I fail to see a difference with Konoko's running kicks, for example. What exactly changed about them?
geyser 15:39, 9 September 2008 (CEST)