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edits
| m (→Recent drivers) | m (→Out of range) | ||
| Line 58: | Line 58: | ||
| You shouldn't encounter these situations if you play Oni "normally" | You shouldn't encounter these situations if you play Oni "normally" | ||
| ==Out of range== | ==Out of range== | ||
| There is a number of situations where Oni will "Blam" although that has little to do with buffers. Most often, the engine will attempt  | There is a number of situations where Oni will "Blam" although that has little to do with buffers. Most often, the engine will attempt to address a region in memory, although the expected data is not there. | ||
| ;Pathfinding | ;Pathfinding | ||
| :Oni can generate too many pathfinding nodes if a pathfinding grid is inconsistent with the environment (rare) | :Oni can generate too many pathfinding nodes if a pathfinding grid is inconsistent with the environment (rare) | ||
| Line 70: | Line 70: | ||
| :filling in... | :filling in... | ||
| You shouldn't encounter these situations if you play Oni "normally" | You shouldn't encounter these situations if you play Oni "normally" | ||
| ==Downloads and links== | ==Downloads and links== | ||
| ===Ian's patch=== | ===Ian's patch=== | ||