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:The problem is the lack of clarity on just what difference (and/or interplay) there is between "overall improvement mods" and "harder combat mods". It's not always easy to decompose the modded content into modules, all the less so as some resources are affected by unrelated mods. This interference is virtually impossible to resolve in the case of free-for-all modding, but with a centralized packaging it should be feasible (barely). --[[User:Geyser|geyser]] 05:22, 22 September 2008 (CEST) | :The problem is the lack of clarity on just what difference (and/or interplay) there is between "overall improvement mods" and "harder combat mods". It's not always easy to decompose the modded content into modules, all the less so as some resources are affected by unrelated mods. This interference is virtually impossible to resolve in the case of free-for-all modding, but with a centralized packaging it should be feasible (barely). --[[User:Geyser|geyser]] 05:22, 22 September 2008 (CEST) | ||
::Basic installer is working for windows. Currently putting packages together and waiting for iritscen to compile. :P [[User:Gumby|Gumby]] 19:13, 26 April 2009 (UTC) | |||
==[[AE:Glass]]== | ==[[AE:Glass]]== |
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