Anniversary Edition/To-do: Difference between revisions
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|||[[AE:Dashing|Dashing AI cutscene fix]]||Fix the cutscenes where running characters now dash and go off the correct path||BSL, XML editing (novice will do)|| | |||[[AE:Dashing|Dashing AI cutscene fix]]||Fix the cutscenes where running characters now dash and go off the correct path||BSL, XML editing (novice will do)|| | ||
|- | |- | ||
|||Fix bug with Dream Lab photos||The replaced flyby photos are not being found in level13_Final | |||Fix bug with Dream Lab photos||The replaced flyby photos are not being found in level13_Final. Can be solved by shipping the ONLV file as well. ||BSL||Iritscen | ||
|- | |- | ||
|||Cutscene fix for Ch. 14||Prevent Konoko from appearing on the side of the screen before she falls from the plane (done?)||BSL||Iritscen | |||Cutscene fix for Ch. 14||Prevent Konoko from appearing on the side of the screen before she falls from the plane (done?)||BSL||Iritscen |
Revision as of 14:58, 13 January 2013
= done but not incorporated into Edition package yet
= done and committed to Edition on svn
Task | Description | Required Skills | Project Members | |
---|---|---|---|---|
General work | ||||
Update AE Installer | Add auto-download and update checks, etc. (see list below) | Coding | Alloc | |
Streamline AE | Determine which tweaks and minor mods will be included (to be listed below for consideration) | Iritscen | ||
Update Main Menu | Remove release date from menu | Iritscen | ||
Package bugs | ||||
Dashing AI cutscene fix | Fix the cutscenes where running characters now dash and go off the correct path | BSL, XML editing (novice will do) | ||
Fix bug with Dream Lab photos | The replaced flyby photos are not being found in level13_Final. Can be solved by shipping the ONLV file as well. | BSL | Iritscen | |
Cutscene fix for Ch. 14 | Prevent Konoko from appearing on the side of the screen before she falls from the plane (done?) | BSL | Iritscen | |
BGI pistol fix | Does the pistol still claim it has no recoil? | Iritscen |
AE Installer
= partially done
= completely done
- Working offline ( )
- The AE(I)-folder has to be able to be moved to other machines without the need for internet access to use the AE. This includes mods downloaded to the AEI-folder being installable on those target machines.
- Open folders in explorer
- Open package folders from mod list, open GDF/backup folder from menu
- OniSplit and other tools from depot (Vago, AE Tools, Demo's GUI, Lukas Level Unlocker) ( )
- Download/Update from depot. Do not ship with the AEI to always get the latest version
- Dependencies ( )
- Check dependencies and conflicts of mods with others. Give a warning when a mod's dependencies aren't selected for installation (ability to autoselect the required mods). Requires additions to the mod-configs.
- .NET check / download ( )
- Check for installed .NET framework and if not installed download/install the most appropriate one (MS.NET, Mono, 32/64bit)
- Correct or avoid problem with mod overload
- Prevent user from checking too many mods, or else fix the bug in the AEI or OniSplit (or the OS?) that prevents too many .oni files or other resources from being installed at once
- Fix HasOnis bug ( )
- When a package has HasOnis->No, it will not appear in the AEI. Do not check HasOnis at all (decide on files existing or not)
- Fix newlines bug ( ? )
- The AEI may not recognize CR newlines, as found on the Mac, only LF and CR/LF.
- Check correct location on startup ( )
- Installer/AE should reside within an installation folder of Oni