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m (link fixes)  | 
				Paradox-01 (talk | contribs)  m (side note: there was somehow an easier way to exchange/import geometry)  | 
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| Line 102: | Line 102: | ||
: Automatic  | : Automatic  | ||
: StunSwitcher  | : StunSwitcher  | ||
:: if enemy is inside shooting distance (between min and max) and is knockdowned/  | :: if enemy is inside shooting distance (between min and max) and is knockdowned/stunned or blownupped, AI with this weapon switches to melee for a time specified in a *fight timer* field  | ||
: KnockdownSwitcher  | : KnockdownSwitcher  | ||
:: if enemy is inside shooting distance (between min and max) and is knockdowned or blownupped, AI with this weapon switches to melee for a time specified in a *fight timer* field  | :: if enemy is inside shooting distance (between min and max) and is knockdowned or blownupped, AI with this weapon switches to melee for a time specified in a *fight timer* field  | ||
| Line 419: | Line 419: | ||
| number in frames for active firing mode (1st frame for activate); Used for w4_psm and w11_ba1  | | number in frames for active firing mode (1st frame for activate); Used for w4_psm and w11_ba1  | ||
|-  | |-  | ||
| <TriggeredBy>  | |valign=top| <TriggeredBy>  | ||
| int16  | |valign=top| int16  | ||
|  | |  | ||
: 0 (particle is triggered by fire1)  | : 0 (particle is triggered by fire1)  | ||
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