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m (link fixes) |
Paradox-01 (talk | contribs) m (side note: there was somehow an easier way to exchange/import geometry) |
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Line 102: | Line 102: | ||
: Automatic | : Automatic | ||
: StunSwitcher | : StunSwitcher | ||
:: if enemy is inside shooting distance (between min and max) and is knockdowned/ | :: if enemy is inside shooting distance (between min and max) and is knockdowned/stunned or blownupped, AI with this weapon switches to melee for a time specified in a *fight timer* field | ||
: KnockdownSwitcher | : KnockdownSwitcher | ||
:: if enemy is inside shooting distance (between min and max) and is knockdowned or blownupped, AI with this weapon switches to melee for a time specified in a *fight timer* field | :: if enemy is inside shooting distance (between min and max) and is knockdowned or blownupped, AI with this weapon switches to melee for a time specified in a *fight timer* field | ||
Line 419: | Line 419: | ||
| number in frames for active firing mode (1st frame for activate); Used for w4_psm and w11_ba1 | | number in frames for active firing mode (1st frame for activate); Used for w4_psm and w11_ba1 | ||
|- | |- | ||
| <TriggeredBy> | |valign=top| <TriggeredBy> | ||
| int16 | |valign=top| int16 | ||
| | | | ||
: 0 (particle is triggered by fire1) | : 0 (particle is triggered by fire1) |
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