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(moved from OniSplit; stub; needs a full tutorial, e.g. with that chaingun thingie) |
m (Iritscen moved page AE:Importing weapon models to Importing weapon models without leaving a redirect: Tutorials don't need to be in AE namespace.) |
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Just like in -envmap option case the texture name can start with TXMP but it is not required. | Just like in -envmap option case the texture name can start with TXMP but it is not required. | ||
Note that in both -envmap and -tex cases a .oni file is not created for the specified texture. The .oni file for that texture must be create separately. | Note that in both -envmap and -tex cases a .oni file is not created for the specified texture. The .oni file for that texture must be create separately. | ||
[[Category:Modding tutorials]] |