Bungie West: Difference between revisions

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m ("division" is the wrong word)
m (not sure that LeBel actually founded a studio, so let's not use that as an example)
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| colspan="2"|On April 22, 1997, Bungie filed as a business entity in California and began hiring new employees; at this time, the address given for mailing résumés was c/o Brent Pease at "Bungie Software, 1150 S. Bascom Ave., Suite 27, San Jose, CA 95128". Thus it appears that the "real" Bungie West did in fact start in 1997, and only ever operated in San Jose (to be exact, Bungie West was in a suburb west of San Jose known as Campbell, which is only a few miles east of Cupertino).
| colspan="2"|On April 22, 1997, Bungie filed as a business entity in California and began hiring new employees; at this time, the address given for mailing résumés was c/o Brent Pease at "Bungie Software, 1150 S. Bascom Ave., Suite 27, San Jose, CA 95128". Thus it appears that the "real" Bungie West did in fact start in 1997, and only ever operated in San Jose (to be exact, Bungie West was in a suburb west of San Jose known as Campbell, which is only a few miles east of Cupertino).


On June 19, 2000, it was announced that Bungie had been sold to Microsoft. As the majority of the work on Oni for Windows and Mac came to a close in the fall of 2000, some Bungie West personnel began moving to Bungie's new location in Microsoft's office complex in Redmond, Washington, while some employees went to other studios, or formed their own, such as Oni's Design Lead Hardy LeBel. Today, Bungie's sole office is in Kirkland, Washington (since the separation from MS in 2007), and a few of the men and women behind Oni still work there; the list of those names is found in the footnotes to the article on [[Oni]].
On June 19, 2000, it was announced that Bungie had been sold to Microsoft. As the majority of the work on Oni for Windows and Mac came to a close in the fall of 2000, some Bungie West personnel began moving to Bungie's new location in Microsoft's office complex in Redmond, Washington, while some employees went to other studios, or formed their own. Today, Bungie's sole office is in Kirkland, Washington (since the separation from MS in 2007), and a few of the men and women behind Oni still work there; the list of those names is found in the footnotes to the article on [[Oni]].
| [[Image:Bungie_West_San_Jose.jpg|thumb|right|272px|The location of the actual Bungie West studio.]]
| [[Image:Bungie_West_San_Jose.jpg|thumb|right|272px|The location of the Bungie West studio.]]
|-  
|-  
| colspan="3"| You can see a tour of Bungie West back in its short-lived glory days in [http://hl.udogs.net/files/Gaming/Bungie%20Related%20Movies/MWSF%202000/Bungie%20TV/MWSF%202000/bTV_day2_big.mov this tour video] from 2000, guided by Dave Dunn, one of Oni's level architects.
| colspan="3"| You can see a tour of Bungie West back in its short-lived glory days in [http://hl.udogs.net/files/Gaming/Bungie%20Related%20Movies/MWSF%202000/Bungie%20TV/MWSF%202000/bTV_day2_big.mov this tour video] from 2000, guided by Dave Dunn, one of Oni's level architects.

Revision as of 16:37, 16 May 2013

This article is about the satellite studio of Bungie which made Oni. For the company proper, see Wikipedia's article. For a complete list of the specific names behind Oni, see the Credits page. For the list of companies associated with Oni, see Rights.
Ten key members of the Bungie West team (click for names).
Bungie West refers to the West Coast studio that Bungie operated in San Jose, California from 1997 to 2001. Its first and last released game was Oni, which it developed for Windows and the Mac OS, and which Rockstar ported to the PS2. Bungie West was founded as a satellite studio staffed only with developers, and so they were mostly self-sufficient when it came to the actual development work. The music, promo art, and general business functions were handled by the main Bungie staff in Chicago.
The front of the San Jose office's building; taken by Harry when he interviewed the staff.
Though the common understanding is that Bungie West started operations in 1997, the first mention of Bungie West goes back to March of 1996, in a Usenet post by Eric Klein, Jr. Klein had been hired away from Apple Computer by Bungie to run the new Bungie Publishing label, which licensed Bungie technology to other companies, and published other developer's games, such as "Weekend Warrior" and "Abuse". Reluctant to move to Chicago, Klein supposedly convinced Bungie to open an office on the West Coast. His Usenet post's signature gave the location "Bungie Software Products, West Coast Office, 1048 Bubb Road, Suite B, Cupertino, CA 95014", although there is no evidence that anyone else worked with him at this location; today, the address appears to be a residential neighborhood 10 minutes from Apple, which is also located in Cupertino. (Klein would leave Bungie in 1998.)
The first address given for Bungie West.
On April 22, 1997, Bungie filed as a business entity in California and began hiring new employees; at this time, the address given for mailing résumés was c/o Brent Pease at "Bungie Software, 1150 S. Bascom Ave., Suite 27, San Jose, CA 95128". Thus it appears that the "real" Bungie West did in fact start in 1997, and only ever operated in San Jose (to be exact, Bungie West was in a suburb west of San Jose known as Campbell, which is only a few miles east of Cupertino).

On June 19, 2000, it was announced that Bungie had been sold to Microsoft. As the majority of the work on Oni for Windows and Mac came to a close in the fall of 2000, some Bungie West personnel began moving to Bungie's new location in Microsoft's office complex in Redmond, Washington, while some employees went to other studios, or formed their own. Today, Bungie's sole office is in Kirkland, Washington (since the separation from MS in 2007), and a few of the men and women behind Oni still work there; the list of those names is found in the footnotes to the article on Oni.

The location of the Bungie West studio.
You can see a tour of Bungie West back in its short-lived glory days in this tour video from 2000, guided by Dave Dunn, one of Oni's level architects.