Anniversary Edition/To-do: Difference between revisions
(Knockdown Revamp done; removing two knockdown bugs, one because it's probably unfixable and the other because I don't know if it is still valid in the post-2010 AE) |
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{{ckblue}} = done but not tested<br> | {{ckblue}} = done but not tested<br> | ||
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Revision as of 13:37, 27 March 2015
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This page contains information that is out of date. |
= done but not tested
= done and tested
| Task | Description | |
|---|---|---|
| Improve AE Installer | Add auto-download and update checks, etc. | |
| Fix mini-Striker cameos | Globalization causes mini-Strikers from Dream Lab to invade all levels; bring over fix from Glass | |
| Fix bug with Dream Lab photos | The replaced flyby photos are not being found in level13_Final; can be solved by shipping the ONLV file | |
| Globalizing like 2010 AE? | Make sure globalization is working as intended | |
| Convert 2010's Globalize files to packages | Package up the tweaks and minor fixes and place on Depot: | |
| *VanillaBSL - provide Win/Mac versions | ||
| *Animation Interpolation - remove for later review | ||
| *Doctor Fix - delete because purpose is unknown | ||
| *Chenille Fix - delete because purpose is unknown | ||
| *Bomber Fix | ||
| *Glass (Animations/Characters, Particles) | ||
| *Knockdowns | ||
| *TRAC Prep | ||
| *Diary page fix, WMDD fixes - make core package | ||
| *Radio Saber - delete as it is now part of the Kojiro mod | ||
| *Level 3: AISA fix - delete, was related to Karen fix but did not seem to be needed | ||
| *Level 4: DeLorean | ||
| *Level 13: Photo OBANs - add to Widescreen Fixes | ||
| *Level 18: BINACBJOCharacter fix - delete, was related to Karen fix but did not seem to be needed | ||
| Update packages on Depot for AEI 2 | List changes that need to be made here: | |
| *Combine platform-specific mods where applicable | ||
| *Reduce all package nodes to one attachment | ||
| *Incompatibility field -- for example, Exploding Barrel is incompatible with the mods listed below | ||
| *Dependencies field -- e.g. 80211 requires 80210, and Hayate, Hanako, Grey Fury, Hammer, BGI Heavy Bot, BGI Ninja Bot, and SMP require 23900 | ||
| Make Char. Additives only impacts | Leave impacts under 23900 so they come after Samer's char. mods and add it as dependency to mods listed above | |
| Make ONCVs/ONVL from Char. Additives core | Include these files in core so Samer's characters will work out of the box | |
| Update Main Menu, fix HD Main Menu | Remove release date from SD and HD menu, add HD menu to HD Screens package | |
| Set up Daodan DLL package | Fix DaodanGL, make a core package | |
| Support the Oni demo | If the AEI can install mods into the demo's 2 or 3 level set, it would be nice advertising | |
| Update ModDB | Add some mod screenshots/videos? | |
| Update wiki docs | Update Mac app pages (here, here and here), update Daodan DLL and other neglected pages, and retire the AE mods | |
| Break out 2010's bundled pkg.s | Offer pkg.s on Depot, make Core, or remove them altogether | |
| *Better Weapons - break into standalone pkg.s Better Weapons and Three-Dee Shells | ||
| *New Weapons - combine with new weap. collections on Depot | ||
| *Upgraded ONCCs - make patch mod | ||
| *Brutal AI - see bug listed below | ||
| *New Characters - break out into pkg.s BGI NinjaBot and Master Chief Collection | ||
| *Shinatama Too - update version on Depot | ||
| *Severed Textures | ||
| *Glass Breaking Moves - make patch mod | ||
| *Dangerous Glass - make patch mod | ||
| *Improved Weather - delete | ||
| *Blood | ||
| *Dashing AI | ||
| *Ninja Shadow Dash | ||
| *Dash Blur | ||
| *Unlock All Moves - make patch mod, remove Radio Saber as it is also core mod | ||
| *Andrashi TRAMs - see "What about Loser's mods?" section below | ||
| *Knockdown Revamp - break into domino and disarm mods, as patch mods | ||
| Dashing AI cutscene fix | Fix the cutscenes where running characters now dash and go off the correct path (has EdT fixed some of these?); also, there was a report of the dash-run-dash bug still occurring; Gumby claimed to have fixed this on 6/18/10 | |
| Raise femcop health in Upgraded ONCCs | We have multiple reports that Karen et al. have way too low health in this pkg | |
| Cutscene fix for Ch. 14 | Prevent Konoko from appearing on the side of the screen before she falls from the plane (done?) | |
| BGI pistol fix | Make the pistol have recoil or make sure its description is accurate. | |
| Brutal AI fix | Does the current version still break super moves? Version 1.1 should not | |
| What about Loser's mods? | Loser seems to want us to cut them all out; there are numerous issues reported for them, such as here and here | |
| HQ intro | Supply the larger 25fps intro as an optional mod | |
| Update GUIs | Make sure Vago GUI works with the latest AE | |
| Review Mac mods | We only need to support Intel Macs these days, so make sure that packages' use of textures and BSL reflects the capabilities of the Intel build | |
| Review KonokoPack, UltraChars, TCTF3 | Delete KonokoPack, put UltraChars on Depot, archive TCTF3 on Depot | |
| What about non-package mods? | They will only become more overlooked now that users will have less reason to be browsing the Depot directly... | |
| Add VDG throw fix? | Make this package a core tweak package? | |
| Fix damage for TCTF back throw | Damage frame is outside the actual animation! | |
| Make hit_jewels fix a patch mod | Vanilla jewels hit only works on Striker TRAC-based characters; add for Comguy-based TRACs except robots | |
| Add team fix for TCTF HQ civilians | Samer has a fix for the bug that causes TCTF to attack civvies | |
| Stop ƒ from breaking Java, etc. | Add check to Mac's AE Setup app for 'ƒ' character in Oni folder name |
