OBD talk:TRTA: Difference between revisions
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!colspan=2|Zombie Shinatama | !colspan=2|Zombie Shinatama | ||
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! | !Hip +/-Z | ||
|colspan=2 align=center|'''0.77'''3886 | |colspan=2 align=center|'''0.77'''3886 | ||
|colspan=2 align=center|'''0.77'''3886 | |colspan=2 align=center|'''0.77'''3886 | ||
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|colspan=2 align=center|'''0.77'''3886 | |colspan=2 align=center|'''0.77'''3886 | ||
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! | !Upperleg X | ||
|colspan=2 align=center|'''3.91'''608 | |colspan=2 align=center|'''3.91'''608 | ||
|colspan=2 align=center|'''3.91'''608 | |colspan=2 align=center|'''3.91'''608 | ||
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|colspan=2 align=center|'''3.91'''608 | |colspan=2 align=center|'''3.91'''608 | ||
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! | !Lowerleg X | ||
|colspan=2 align=center|'''3.87'''127 | |colspan=2 align=center|'''3.87'''127 | ||
|colspan=2 align=center|'''3.87'''127 | |colspan=2 align=center|'''3.87'''127 | ||
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The most notable thing in the above table is the head joint for k4_G, which is significantly lower down the neck than for other female characters. This results in significant differences, both for animations and aiming screens. Perhaps this should be fixed. | The most notable thing in the above table is the head joint for k4_G, which is significantly lower down the neck than for other female characters. This results in significant differences, both for animations and aiming screens. Perhaps this should be fixed. | ||
===Normal-sized males=== | ===Normal-sized males=== |
Revision as of 13:05, 26 March 2018
To be completed
Original TRTA
Generic female
Used by Konoko, Furies, ...
- Hip Z
- 0.773886024951935
- Thigh X
- 3.91607880592346
- Calf X
- 3.87126564979553
- Spine X
- 1.67312717437744
- 1.29930114746094
- 1.83414900302887
- 0.945942461490631
- Shoulder Z
- 0.646969
- Shoulder X
- 1.098248
- Arm X
- 2.4795
- Wrist X
- 1.96711
Striker
Used by Strikers, SWAT, ...
Generic male
Used by Comguys, Griffin, ...
Tanker
Ninja
Offset tables
The values not presented in the tables (Thigh XY, Calf YZ, Foot YZ, Mid Z, Chest Z, Neck Z, Head YZ, Upperarm YZ, Lowerarm YZ) are sub-micronic garbage.
Sensible values (truncated at the millimeter, assuming the decimeter as the world unit) shown in bold. Submillimetric digits listed for completeness.
Micron-sized differences to base are shown with a light blue background.
For some reason all the characters have a slightly non-symmetric shoulder alignment (Clavicle Y), even if only by a couple of microns ^_^ (the right shoulder is shifted slightly forward)
Females
- Main TRTA: bdfem_*, CopfemA*, G_female*, Red*, k3, k4_A, k4_F, k4_K, k4_L, k4_G (LOD 0, 1, 2), konoko (LOD 3)
- Variations: k4_G (LOD 3&4), konoko (LOD 0, 1, 2, 4), SH (lower scale), Shinzom (has non-symmetric arm length)
Female | k4_G (LOD 3,4) | konoko (LOD 0,1,2,4) | Shinatama | Zombie Shinatama | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Hip +/-Z | 0.773886 | 0.773886 | 0.773886 | 0.586277 | 0.773886 | |||||
Upperleg X | 3.91608 | 3.91608 | 3.91608 | 2.96672 | 3.91608 | |||||
Lowerleg X | 3.87127 | 3.87127 | 3.87127 | 2.93277 | 3.87127 | |||||
Mid X / Y | 1.67313 | 0.253789 | 1.67313 | 0.253789 | 1.67313 | 0.253789 | 1.26752 | 0.192264 | 1.67307 | 0.253972 |
Chest X / Y | 1.2993 | -0.00145971 | 1.2993 | -0.00145971 | 1.2993 | -0.00145971 | 0.984318 | -0.00110575 | 1.08258 | -0.000828902 |
Neck X / Y | 1.83415 | -0.000707719 | 1.83406 | -0.000471831 | 1.83415 | -0.000707878 | 1.38953 | -0.000618476 | 1.07521 | 0.000963246 |
Head X | 0.945942 | 0.630629 | 0.945943 | 0.826505 | 1.57931 | |||||
Clavicle X / +-Z | -0.0975015 | 0.646969 | -0.0975005 | 0.646969 | -0.0975005 | 0.646969 | -0.0738639 | 0.490127 / -0.490128 | 0.0265521 | 0.640564 / -0.640563 |
Clavicle Y (L/R) | -0.0245746 | -0.024571 | -0.0248256 | -0.024822 | -0.0245748 | -0.0245712 | -0.0185298 | -0.018527 | 0.0973954 | 0.097399 |
Shd length X | 1.09825 | 1.09825 | 1.09825 | 0.832005 | 1.24102 (L) | 1.73523 (R) | ||||
Upperarm X | 2.47949 | 2.47949 | 2.47949 | 1.8784 | 2.83371 (L) | 4.06637 (R) | ||||
Lowerarm X | 1.96711 | 1.96711 | 1.96711 | 1.49023 | 2.71461 (L) | 2.20316 (R) |
The most notable thing in the above table is the head joint for k4_G, which is significantly lower down the neck than for other female characters. This results in significant differences, both for animations and aiming screens. Perhaps this should be fixed.
Normal-sized males
- Comguy TRTA: comguy, comguy_*, bomber
- "Thug" TRTA: griffin_swat (LOD 0,1&2), ninja_*, ninjabot, sec_*, sniper, SUPER, tanker, TCL_*, thug_*
- "Narrow" male: bd_* (LOD 1&2,3&4), CopmaleA* (LOD 0,1&2), G_male*, griffin, muro
- Variation: griffin_swat (LOD 3&4), has a different head-to-neck offset
- Variation: mutantmuro (same as generic "narrow" male but with elbow-wrist distance 3.23808 instead of 2.52187)
- Variation: CopmaleA* (LOD 3&4), same as generic "narrow" male but with some minor (micronic) differences
- chest-to-neck Y offset: -0.000691158 instead of -0.000691187
- L shoulder height 0.0168239 instead of 0.0168238 , R shoulder height 0.0168266 instead of 0.0168264
- Variation: bd_* (LOD 0), corresponds to the bugged TRIA (only the chest offset changes; it's parented to the root)
Comguys | "Thugs" | "Narrow" male | BOps Griffin | |||||
---|---|---|---|---|---|---|---|---|
Hip +/-Z | 1.06235 | 1.06235 | 0.915815 | 1.06235 | ||||
Upperleg X | 4.31871 | 4.31871 | 4.31871 | 4.31871 | ||||
Lowerleg X | 3.96347 | 3.96347 | 3.96347 | 3.96347 | ||||
Mid X / Y | 1.67624 | 0.0976518 | 1.67624 | 0.0976518 | 1.67624 | 0.0976518 | 1.67624 | 0.0976518 |
Chest X / Y | 1.41841 | -0.00183418 | 1.41841 | -0.00183418 | 1.41841 | -0.00183418 | 1.41841 | -0.00183418 |
Neck X / Y | 2.34695 | -0.000688852 | 2.34695 | -0.000688881 | 2.34695 | -0.000691187 | 2.34686 | -0.000412322 |
Head X | 0.90946 | 0.90946 | 0.912642 | 0.544587 | ||||
Clavicle X / +-Z | -0.370036 | 0.482885 / -0.482884 | -0.370036 | 0.482885 / -0.482884 | -0.370036 | 0.482885 / -0.482884 | -0.370037 | 0.482885 / -0.482884 |
Clavicle Y (L/R) | 0.0168213 | 0.0168239 | 0.0168212 | 0.0168238 | 0.0168238 | 0.0168264 | 0.0165309 | 0.0165335 |
Shd length X | 1.66016 | 1.66016 | 1.66016 | 1.66016 | ||||
Upperarm X | 2.77363 | 2.77363 | 2.77363 | 2.77363 | ||||
Lowerarm X | 2.52187 | 2.52187 | 2.52187 | 2.52187 |
The only important difference is the position of the head joint along the neck (significantly lower for the SWAT Griffin), and of course the two different hip widths.
Strikers
- Main TRTA: striker_*, EL_*, TCTFswat
- Variation: barabus
Strikers | Barabas | |||
---|---|---|---|---|
Hip +/-Z | 1.14779 | 1.14779 | ||
Upperleg X | 4.66254 | 4.66254 | ||
Lowerleg X | 4.2905 | 4.2905 | ||
Mid X / Y | 1.81106 | 0.105506 | 1.81106 | 0.105506 |
Chest X / Y | 1.53271 | -0.00201118 | 1.53271 | -0.00201118 |
Neck X / Y | 2.53558 | -0.000565022 | 2.53589 | -0.000405849 |
Head X | 0.720347 | 0.720347 | ||
Clavicle X / +-Z | -0.608867 | 0.521724 | -0.548056 | 0.521725 / -0.521723 |
Clavicle Y (L/R) | -0.0853813 | -0.0853784 | 0.279395 | 0.279398 |
Shd length X | 1.90383 | 1.90383 | ||
Upperarm X | 2.83534 | 2.83534 | ||
Lowerarm X | 2.68607 / 2.68606 | 2.68607 / 2.68606 |
The only important difference is that Barabas's are attached to the chest slightly lower and shifted significantly forward.