5,389
edits
m (→Disarms) |
|||
Line 312: | Line 312: | ||
|style="background:black"| | |style="background:black"| | ||
|style="background:black"| | |style="background:black"| | ||
|} | |||
{| border="1" cellpadding="5" cellspacing="0" align="center" | |||
|+Extra moves available when carrying a rifle | |||
!Keys\TRAM | |||
!KONRIF | |||
!STRRIF | |||
!TANRIF | |||
!ELIRIF | |||
!(TCTF) | |||
|- | |||
!P | |||
|comb_p | |||
|comb_p | |||
|style="background:black"| | |||
|style="background:black"| | |||
|style="background:lime"|= STRRIF | |||
|- | |||
!P+↑ | |||
|style="background:black"| | |||
|punch_fw | |||
|style="background:black"| | |||
|style="background:black"| | |||
|style="background:lime"|= STRRIF | |||
|- | |||
!C, K | |||
|kick_heavy | |||
|kick_heavy | |||
|kick_heavy | |||
|kick_heavy | |||
|style="background:lime"|= STRRIF | |||
|} | |||
{| border="1" cellpadding="5" cellspacing="0" align="center" | |||
|+Unbound combat moves | |||
!KONCOM | |||
!STRCOM | |||
|- | |||
|super_punch | |||
|super_punch | |||
|- | |||
|super_kick | |||
|super_kick | |||
|- | |||
|kick_fw_heavy | |||
|style="background:black"| | |||
|} | |||
==CROUCH combos== | |||
{| border="1" cellpadding="5" cellspacing="0" align="center" | |||
!Keys\TRAM | |||
!KONCOM | |||
!COMCOM | |||
!STRCOM | |||
!NINCOM | |||
!TANCOM | |||
!ELICOM | |||
!REDCOM | |||
!THUCOM | |||
!MURCOM | |||
!MUTCOM | |||
!TCTCOM | |||
|- | |- | ||
! align="left" colspan="12" style="background:yellow"| | ! align="left" colspan="12" style="background:yellow"|"HEAVY" SPECIALS | ||
|- | |- | ||
!-C+P | !-C+P | ||
Line 340: | Line 401: | ||
|kick_heavy | |kick_heavy | ||
|style="background:lime"|= STRCOM | |style="background:lime"|= STRCOM | ||
|- | |||
! align="left" colspan="12" style="background:yellow"|DYNAMIC CROUCHING | |||
|- | |- | ||
!C+P | !C+P | ||
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|crouch_bk | |crouch_bk | ||
|style="background:black"| | |style="background:black"| | ||
|- | |||
!align="left" colspan="12" style="background:yellow"|STATIC CROUCHING | |||
|- | |- | ||
!C... P | !C... P | ||
Line 432: | Line 497: | ||
|style="background:lime"|= STRCOM | |style="background:lime"|= STRCOM | ||
|} | |} | ||
''' | '''KONCOM :''' | ||
#The anims '''KONCOMpunch_lowa''' and '''KONCOMpunch_lowb''' are played one after the other, in that order. | |||
=="Getup" punches and kicks== | =="Getup" punches and kicks== | ||
{| border="1" cellpadding="5" cellspacing="0" align="center" | {| border="1" cellpadding="5" cellspacing="0" align="center" |