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| :Hi, Ed | | [[Image:Oni_WH_Env_Blender.png|200px|right|thumb]] |
| :Could you please provide mini-summaries for your edits. | | Hi Edd, |
| :Also try to preview a lot before submitting, so as to | | |
| ::only submit when you ''really'' think you're done. | | if you don't mind I hope you can answer these questions. |
| :Of course there'll always be a typo or a bug or something, | | |
| ::but there's a difference between 2/3 edits and half a dozen.
| | Is this in Material view in your screenshot or does the Texture view works as it should on Mac side? |
| :Thanks a lot anyway.
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| ::[[User:Geyser|geyser]] 00:48, 18 November 2006 (CET)
| | Was Konoko imported with that pose or did you move her bones? |
| :geyser | | |
| :Will preview more before submitting and add a summary. | | Do you remember a helpful resource and some annoying pitfalls about rigging characters in blender? --[[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 23:52, 12 September 2017 (CEST) |
| ::Ed
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| | : It was Object Mode with Material for Viewport shading. I had to merge all 19 parts of original Konoko into a single mesh for Overgrowth and used this pose. This was the .obj version that I posted in the Lugara thread, so no bones. Also I imported the AKEV.dae file for the Warehouse directly into Blender. |
| | : Fortunately, I kept the links to the tutorials I used for rigging. Rigging and Skinning a Character Model: https://www.youtube.com/watch?v=PPbSGUPj72w, Making a Simple Walk Animation: https://www.youtube.com/watch?v=kSDWfx6ib9k A search on youtube will give you more up to date tutorials, including how to use the Blender Game Engine. |
| | : You might want to search for "Third Person Characters in Unity" in youtube, they look interesting. EdT |
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| | Thank you. Will look into the tuts at weekend. For now I will go with Blender (only for content creation) and UE4. Learning three programs at once might be a bit much, don't you think. Or maybe you want to tell me some features of Unity that are totally mind blowing. |
| | I'm not that keen in programming h2h combat without the help of visual scripting - we need a lot of customizations and I have already seen a bunch of promising tutorials on youtube for ue4. [[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 21:26, 13 September 2017 (CEST) |
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| | : Nope nothing mind blowing about Unity :) I just happened to look at the videos for it. Now I will look into UE4, can you share some of the promising videos? Also, let's continue this discussion by email, you have my email address from s10k. EdT |
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| :Hi Ed,
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| :Here's a tentative fix for the mismapped enter key in the OSX port:
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| :*go to the offset '''0x1B6050'''
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| :*you should see '''0D 00 00 0A''' (Oni's "enter" bound to external "return")
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| :*change it to '''0D 00 00 0D''' (Oni's "enter" bound to external "enter")
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| :It should work. Please confirm.
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| ::[[User:Geyser|geyser]] 04:29, 2 January 2007 (CET)
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| ----
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| :'''IT WORKS!!!!!''' I can now enter commands in the console and by pressing RETURN, I can use the 2 camera modes.
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| :However, the keys to move the camera, NUMPAD have no effect. The only keys that work are the up/down arrow. It will pan the camera up and down.
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| :How did you ever figure it out?
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| :Many thanks!
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| ::[[User:EdT|EdT]] 06:16, 2 January 2007 (CET)
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| ----
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| :"How did you ever figure it out?"
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| :Short answer is "RUSSIAN POWER!!!".
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| :Somewhat longer answer is "SFeLi is back, and he means business".
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| ::I figured out the enter fix on my own, but I wouldn't have done it if it wasn't for SFeLi's return.
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| :::The urge of doing it before he did, or something. And he gave me a few reassuring tips ^^
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| ::[[User:Geyser|geyser]] 21:38, 3 January 2007 (CET)
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| ----
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| :FYI, while in console mode, I tried pressing the various keys on the NUMPAD and they were entered into the console.
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| :In other words, Oni recognizes those keys, however, in camera mode, Oni does not respond to them and move the camera.
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| :I wonder if it has to do with these commands:
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| ::at 001D9D60 InitializeDeveloperKeys
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| ::at 001D9F20 UnbindDeveloperKeys
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| ::at 001DE240 DeveloperAccess
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| :You're making great progress!
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| ::[[User:76.170.254.115|76.170.254.115]] 17:35, 2 January 2007 (CET)
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| ----
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| :I'll tell you the story later, it might be worth an OCF thread... ^^
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| :Numpad keys are a bit tricky because of how OMNI used Cocoa.
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| :There are a number of fixes I could suggest, but before I do,
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| ::there's a little test I'd like you to carry out.
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| :*go to the offset '''0x1B5EBC'''
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| :*you should see ''31 00 00 31''' (Oni's "1" bound to external "1")
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| :*change it to '''BE 00 00 31''' (Oni's "numpad1" bound to external "1")
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| :Then try these two things:
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| :*hit the regular "1" key with an open console: does it still work?
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| :*hit the regular "1" key in cam control mode: does it move the camera?
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| :More, better, later.
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| ::[[User:Geyser|geyser]] 21:38, 3 January 2007 (CET)
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| ---- | | '''Talk page archives''': [[User_talk:EdT/Archive1|#1]] |
| When I press the regular "1" in the console, nothing appears and any other character afterwards is not visible or recognized.
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| | Phew, another dusty talk page! *cough cough* I just wanted to draw your attention to [[User_talk:Iritscen/Archive2#slowmo|this conversation]], which is in reference to [[Special:Diff/22248/22319|this edit of mine]]. Thanks. --[[User:Iritscen|Iritscen]] ([[User talk:Iritscen|talk]]) 23:59, 7 May 2013 (CEST) |
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| | ::Cleaned up all the dust. :) [[User:EdT|EdT]] ([[User talk:EdT|talk]]) 00:41, 8 May 2013 (CEST) |
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| I tried the command in the lab level '''chr_teleport 0 114''' nothing happened, but when I used '''chr_teleport 0 200''' Konoko moved to that flag.
| | ::: Mm, yes, but... :-S well, it's much better to archive it then delete it. There's a lot of history back there, like when geyser helped you patch the Mac app and we experimented with plugins. --[[User:Iritscen|Iritscen]] ([[User talk:Iritscen|talk]]) 00:47, 8 May 2013 (CEST) |
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| In camera mode, pressing the regular "1" moves the camera left, further the NUMPAD1 now moves the camera left.
| | ::::Archived. Thanks for the suggestion. [[User:EdT|EdT]] ([[User talk:EdT|talk]]) 01:09, 8 May 2013 (CEST) |
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| So between you, SFeLi, Loser and others, we are going to see some amazing things with Oni!!!! That's awesome!!!!!
| | :::::Thank ''you'' :-) --[[User:Iritscen|Iritscen]] ([[User talk:Iritscen|talk]]) 01:23, 8 May 2013 (CEST) |
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| [[User:EdT|EdT]] 22:07, 3 January 2007 (CET) | | [[Category:Userspace]] |