Oni (folder)/GameDataFolder/IGMD/EnvWarehouse: Difference between revisions
< Oni (folder) | GameDataFolder | IGMD
					
					
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| ==Level logic for Chapters 0:COMBAT TRAINING and 1:TRIAL RUN== | ==Level logic for Chapters 0:COMBAT TRAINING and 1:TRIAL RUN== | ||
| Original contents  | ===Associated binaries=== | ||
| *level1_Final.dat | |||
| *level1_Final.raw | |||
| ===Original contents=== | |||
| *warehouse_anim_scripts.bsl | *warehouse_anim_scripts.bsl | ||
| *warehouse_cutscene.bsl | *warehouse_cutscene.bsl | ||
| Line 8: | Line 11: | ||
| *warehouse_train2.bsl | *warehouse_train2.bsl | ||
| *warehouse_training_scripts.bsl | *warehouse_training_scripts.bsl | ||
| ==="Overcommented" version (not online yet)=== | |||
| "Overcommented" version (not online yet)  | |||
| *warehouse_anim_scripts.bsl | *warehouse_anim_scripts.bsl | ||
| *warehouse_cutscene.bsl | *warehouse_cutscene.bsl | ||
| Line 17: | Line 19: | ||
| *warehouse_train2.bsl | *warehouse_train2.bsl | ||
| *warehouse_training_scripts.bsl | *warehouse_training_scripts.bsl | ||
| ===Rewritten version (not online yet)=== | |||
| Rewritten version (not online yet)  | |||
| *different filenames anyway... | *different filenames anyway... | ||
| ===Available mods=== | |||
| ===Related issues=== | |||
Revision as of 17:58, 17 November 2005
Level logic for Chapters 0:COMBAT TRAINING and 1:TRIAL RUN
Associated binaries
- level1_Final.dat
- level1_Final.raw
Original contents
- warehouse_anim_scripts.bsl
- warehouse_cutscene.bsl
- warehouse_level_scripts.bsl
- warehouse_main.bsl
- warehouse_particles.bsl
- warehouse_train2.bsl
- warehouse_training_scripts.bsl
"Overcommented" version (not online yet)
- warehouse_anim_scripts.bsl
- warehouse_cutscene.bsl
- warehouse_level_scripts.bsl
- warehouse_main.bsl
- warehouse_particles.bsl
- warehouse_train2.bsl
- warehouse_training_scripts.bsl
Rewritten version (not online yet)
- different filenames anyway...