Oni (folder)/GameDataFolder/IGMD/EnvWarehouse: Difference between revisions
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==Level logic for Chapters 0:COMBAT TRAINING and 1:TRIAL RUN== | ==Level logic for Chapters 0:COMBAT TRAINING and 1:TRIAL RUN== | ||
Original contents | ===Associated binaries=== | ||
*level1_Final.dat | |||
*level1_Final.raw | |||
===Original contents=== | |||
*warehouse_anim_scripts.bsl | *warehouse_anim_scripts.bsl | ||
*warehouse_cutscene.bsl | *warehouse_cutscene.bsl | ||
Line 8: | Line 11: | ||
*warehouse_train2.bsl | *warehouse_train2.bsl | ||
*warehouse_training_scripts.bsl | *warehouse_training_scripts.bsl | ||
==="Overcommented" version (not online yet)=== | |||
"Overcommented" version (not online yet) | |||
*warehouse_anim_scripts.bsl | *warehouse_anim_scripts.bsl | ||
*warehouse_cutscene.bsl | *warehouse_cutscene.bsl | ||
Line 17: | Line 19: | ||
*warehouse_train2.bsl | *warehouse_train2.bsl | ||
*warehouse_training_scripts.bsl | *warehouse_training_scripts.bsl | ||
===Rewritten version (not online yet)=== | |||
Rewritten version (not online yet) | |||
*different filenames anyway... | *different filenames anyway... | ||
===Available mods=== | |||
===Related issues=== |
Revision as of 17:58, 17 November 2005
Level logic for Chapters 0:COMBAT TRAINING and 1:TRIAL RUN
Associated binaries
- level1_Final.dat
- level1_Final.raw
Original contents
- warehouse_anim_scripts.bsl
- warehouse_cutscene.bsl
- warehouse_level_scripts.bsl
- warehouse_main.bsl
- warehouse_particles.bsl
- warehouse_train2.bsl
- warehouse_training_scripts.bsl
"Overcommented" version (not online yet)
- warehouse_anim_scripts.bsl
- warehouse_cutscene.bsl
- warehouse_level_scripts.bsl
- warehouse_main.bsl
- warehouse_particles.bsl
- warehouse_train2.bsl
- warehouse_training_scripts.bsl
Rewritten version (not online yet)
- different filenames anyway...