BSL:Defunct: Difference between revisions

125 bytes removed ,  7 November 2022
m
Fixing 'laser_alpha' from '??' to 'OK?'...
(added list of defunct and unclear variables)
 
m (Fixing 'laser_alpha' from '??' to 'OK?'...)
 
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This page is a collection of seemingly defunct [[BSL]] variables and functions, which have no known/noticeable effect in the publicly available versions of Oni (be it on Mac or Windows). They may have been functional in the beta version; however, the [[Big Blue Box Beta]] data includes only resource files from the beta stage, not the executable.
This page is a collection of seemingly defunct [[BSL]] variables and functions which have no known/noticeable effect in retail Oni (Mac or Windows). They may have been functional in the beta versions, however [[Mac beta 4]] has not been tested with them.


Also included (for now) are functions for which the effect is unclear in some way.
Also included (for now) are functions for which the effect is unclear in some way.
==Defunct or unclear variables==
==Defunct or unclear variables==
All the built-in BSL variables are listed here, in alphabetical order.
All the built-in BSL variables are listed here, in alphabetical order.
;Color
;Row background color
:White: available on all versions
:White: available on all versions
:Blue: command only exists in Mac Intel build
:Blue: only exists in Mac Intel build
:Green: command only exists in Windows build
;Default value
;Default value
:'''# !!!''': reset by engine at level load
:'''# !!!''': reset by engine at level load
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;Works
;Works
:"OK?": confirmation/refinement required
:"OK?": confirmation/refinement required
:"??": command may not work
:"??": apparently defunct (no effect)


{|border=1 cellspacing=0 cellpadding=2
{|border=1 cellspacing=0 cellpadding=2
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|int32||[[gl_mipmap_offset]]||0
|int32||[[gl_mipmap_offset]]||0
|"lets you disable miplevels (-ve = disable big, +ve = disable small)"||??
|"lets you disable miplevels (-ve = disable big, +ve = disable small)"||??
|-
|float||[[gs_input_accel]]||5.0
|"use this to control the input sensitivity"||??
|-
|-
|bool||[[gs_show_object_count]]||0
|bool||[[gs_show_object_count]]||0
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|-
|-
|bool||[[laser_alpha]]||0
|bool||[[laser_alpha]]||0
|WTF? lasers are always transparent||??
|changes laser texture from <code>BGR555 with AdditiveBlend</code> to <code>BGRA4444 without AdditiveBlend</code>||OK?
|-
|-
|bool||[[ph_debug_keyforces]]||0
|bool||[[ph_debug_keyforces]]||0
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