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If the never used Thrown type can be applied as type 18 the table looks much more complete. "Restoring" forward tackles (face-to-face, src run + tgt run) can be ommitted as the AI would most often stop movement for actual combat? | |||
All important header data of STRCOMrun_thw_fw_p and STRCOMrun_thw_fw_pl are identical. That means the engine picks the correct TRAM by using an unkown context, possibly this is similar or part of the distiction of "forward" (face-to-face) and "backward" (face-to-back). | All important header data of STRCOMrun_thw_fw_p and STRCOMrun_thw_fw_pl are identical. That means the engine picks the correct TRAM by using an unkown context, possibly this is similar or part of the distiction of "forward" (face-to-face) and "backward" (face-to-back). |
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