Oni-likes and engine ports: Difference between revisions
(broke Oni-likes into two tables in order to focus on the best candidates up front) |
(removed "Deep melee" and "Gunplay" columns from Oni-like table now that it goes without saying; added "Third-person" column to Oni-comparables because some upcoming additions won't be third-person; removed "Score" columns because they're not very useful now) |
||
Line 11: | Line 11: | ||
!Cyberpunk(-ish) | !Cyberpunk(-ish) | ||
!Anime-style | !Anime-style | ||
|- | |- | ||
|[[wp:Æon Flux (video game)|Æon Flux]] | |[[wp:Æon Flux (video game)|Æon Flux]] | ||
Line 21: | Line 18: | ||
|Yes | |Yes | ||
|No | |No | ||
|- | |- | ||
|[[wp:BloodRayne (video game)|BloodRayne]] | |[[wp:BloodRayne (video game)|BloodRayne]] | ||
Line 31: | Line 25: | ||
|No | |No | ||
|No | |No | ||
|- | |- | ||
|[[wp:BloodRayne 2|BloodRayne 2]] | |[[wp:BloodRayne 2|BloodRayne 2]] | ||
Line 41: | Line 32: | ||
|No | |No | ||
|No | |No | ||
|- | |- | ||
|[[wp:Death by Degrees|Death by Degrees]] | |[[wp:Death by Degrees|Death by Degrees]] | ||
Line 51: | Line 39: | ||
|No | |No | ||
|Yes | |Yes | ||
|- | |- | ||
|[[wp:Devil May Cry 3: Dante's Awakening|Devil May Cry 3]] | |[[wp:Devil May Cry 3: Dante's Awakening|Devil May Cry 3]] | ||
Line 61: | Line 46: | ||
|No | |No | ||
|Yes | |Yes | ||
|- | |- | ||
|[[wp:Devil May Cry 4: Special Edition|Devil May Cry 4: Special Edition]] | |[[wp:Devil May Cry 4: Special Edition|Devil May Cry 4: Special Edition]] | ||
Line 71: | Line 53: | ||
|No | |No | ||
|Yes | |Yes | ||
|- | |- | ||
|[[wp:Enter the Matrix|Enter the Matrix]] | |[[wp:Enter the Matrix|Enter the Matrix]] | ||
Line 81: | Line 60: | ||
|Yes | |Yes | ||
|No | |No | ||
|- | |- | ||
|[[wp:Ghost of Tsushima|Ghost of Tsushima]] | |[[wp:Ghost of Tsushima|Ghost of Tsushima]] | ||
Line 91: | Line 67: | ||
|No | |No | ||
|No | |No | ||
|- | |- | ||
|[[wp:Mirror's Edge|Mirror's Edge]] | |[[wp:Mirror's Edge|Mirror's Edge]] | ||
Line 101: | Line 74: | ||
|No | |No | ||
|No | |No | ||
|- | |- | ||
|[[wp:Mirror's Edge Catalyst|Mirror's Edge Catalyst]] | |[[wp:Mirror's Edge Catalyst|Mirror's Edge Catalyst]] | ||
Line 111: | Line 81: | ||
|No | |No | ||
|No | |No | ||
|- | |- | ||
|[[wp:Star Wars Jedi Knight II: Jedi Outcast|Star Wars Jedi Knight II: Jedi Outcast]] | |[[wp:Star Wars Jedi Knight II: Jedi Outcast|Star Wars Jedi Knight II: Jedi Outcast]] | ||
Line 121: | Line 88: | ||
|No | |No | ||
|No | |No | ||
|- | |- | ||
|[[wp:Star Wars Jedi Knight: Jedi Academy|Star Wars Jedi Knight: Jedi Academy]] | |[[wp:Star Wars Jedi Knight: Jedi Academy|Star Wars Jedi Knight: Jedi Academy]] | ||
Line 131: | Line 95: | ||
|No | |No | ||
|No | |No | ||
|- | |- | ||
|[[State of Emergency]] | |[[State of Emergency]] | ||
Line 141: | Line 102: | ||
|No | |No | ||
|No | |No | ||
|- | |- | ||
|[[wp:The Matrix: Path of Neo|The Matrix: Path of Neo]] | |[[wp:The Matrix: Path of Neo|The Matrix: Path of Neo]] | ||
Line 151: | Line 109: | ||
|Yes | |Yes | ||
|No | |No | ||
|} | |} | ||
Line 166: | Line 121: | ||
!Cyberpunk(-ish) | !Cyberpunk(-ish) | ||
!Anime-style | !Anime-style | ||
!Third-person | |||
!Deep melee | !Deep melee | ||
!Gunplay | !Gunplay | ||
|- | |- | ||
|[[wp:Batman: Arkham Asylum|Batman: Arkham Asylum]] | |[[wp:Batman: Arkham Asylum|Batman: Arkham Asylum]] | ||
Line 176: | Line 131: | ||
|No | |No | ||
|No | |No | ||
|Yes | |||
|Yes<ref name="contextual">The combat system is much more contextual than Oni's. "Contextual" means that the attack used is based on the physical relation of the player-character to the enemy – relative positioning/distance/velocity/height – rather than on the specific input of the player.</ref> | |Yes<ref name="contextual">The combat system is much more contextual than Oni's. "Contextual" means that the attack used is based on the physical relation of the player-character to the enemy – relative positioning/distance/velocity/height – rather than on the specific input of the player.</ref> | ||
|No | |No | ||
|- | |- | ||
|[[wp:Batman: Arkham City|Batman: Arkham City]] | |[[wp:Batman: Arkham City|Batman: Arkham City]] | ||
Line 186: | Line 141: | ||
|No | |No | ||
|No | |No | ||
|Yes | |||
|Yes<ref name="contextual" /> | |Yes<ref name="contextual" /> | ||
|No | |No | ||
|- | |- | ||
|[[wp:Batman: Arkham Knight|Batman: Arkham Knight]] | |[[wp:Batman: Arkham Knight|Batman: Arkham Knight]] | ||
Line 196: | Line 151: | ||
|No | |No | ||
|No | |No | ||
|Yes | |||
|Yes<ref name="contextual" /> | |Yes<ref name="contextual" /> | ||
|No | |No | ||
|- | |- | ||
|[[wp:EOE: Eve of Extinction|EOE: Eve of Extinction]] | |[[wp:EOE: Eve of Extinction|EOE: Eve of Extinction]] | ||
Line 205: | Line 160: | ||
|No | |No | ||
|No | |No | ||
|Yes | |||
|Yes | |Yes | ||
|Yes | |Yes | ||
|No | |No | ||
|- | |- | ||
|[[wp:Ghost in the Shell: Stand Alone Complex (2004 video game)|Ghost in the Shell: Stand Alone Complex]] | |[[wp:Ghost in the Shell: Stand Alone Complex (2004 video game)|Ghost in the Shell: Stand Alone Complex]] | ||
|2004 | |2004 | ||
|PS2 | |PS2 | ||
|Yes | |||
|Yes | |Yes | ||
|Yes | |Yes | ||
Line 218: | Line 174: | ||
|No | |No | ||
|Yes | |Yes | ||
|- | |- | ||
|[[wp:God Hand|God Hand]] | |[[wp:God Hand|God Hand]] | ||
Line 225: | Line 180: | ||
|No | |No | ||
|No | |No | ||
|Yes | |||
|Yes | |Yes | ||
|Yes | |Yes | ||
|No | |No | ||
|- | |- | ||
|[[wp:Gunnm: Martian Memory|Gunnm: Martian Memory]] | |[[wp:Gunnm: Martian Memory|Gunnm: Martian Memory]] | ||
|1998 | |1998 | ||
|PS1 | |PS1 | ||
|Yes | |||
|Yes | |Yes | ||
|Yes | |Yes | ||
Line 238: | Line 194: | ||
|Yes | |Yes | ||
|No | |No | ||
|- | |- | ||
|[[wp:Heavy Metal: F.A.K.K. 2|Heavy Metal: F.A.K.K. 2]] | |[[wp:Heavy Metal: F.A.K.K. 2|Heavy Metal: F.A.K.K. 2]] | ||
Line 246: | Line 201: | ||
|No | |No | ||
|No | |No | ||
|Yes | |||
|No | |No | ||
|Yes | |Yes | ||
|- | |- | ||
|[https://www.wolfire.com/lugaru Lugaru] | |[https://www.wolfire.com/lugaru Lugaru] | ||
Line 256: | Line 211: | ||
|No | |No | ||
|No | |No | ||
|Yes | |||
|Yes<ref name="contextual" /> | |Yes<ref name="contextual" /> | ||
|No | |No | ||
|- | |- | ||
|[https://overgrowth.wolfire.com/ Overgrowth] | |[https://overgrowth.wolfire.com/ Overgrowth] | ||
Line 266: | Line 221: | ||
|No | |No | ||
|No | |No | ||
|Yes | |||
|Yes<ref name="contextual" /> | |Yes<ref name="contextual" /> | ||
|No | |No | ||
|- | |- | ||
|[[wp:Remember Me (video game)|Remember Me]] | |[[wp:Remember Me (video game)|Remember Me]] | ||
Line 276: | Line 231: | ||
|Yes | |Yes | ||
|No | |No | ||
|Yes | |||
|No<ref>The melee is complex, but combo chains are assembled in menus, not performed ad hoc.</ref> | |No<ref>The melee is complex, but combo chains are assembled in menus, not performed ad hoc.</ref> | ||
|No | |No | ||
|- | |- | ||
|[[wp:Sifu (video game)|Sifu]] | |[[wp:Sifu (video game)|Sifu]] | ||
Line 286: | Line 241: | ||
|No | |No | ||
|No | |No | ||
|Yes | |||
|Yes | |Yes | ||
|No | |No | ||
|- | |- | ||
|[[wp:Sonic Unleashed|Sonic Unleashed]] (Werehog levels)<!--Delano made me do it. -Iritscen--> | |[[wp:Sonic Unleashed|Sonic Unleashed]] (Werehog levels)<!--Delano made me do it. -Iritscen--> | ||
Line 296: | Line 251: | ||
|No | |No | ||
|No | |No | ||
|Yes | |||
|Yes | |Yes | ||
|No | |No | ||
|- | |- | ||
|[[wp:Tomb Raider (2013 video game)|Tomb Raider]] | |[[wp:Tomb Raider (2013 video game)|Tomb Raider]] | ||
Line 306: | Line 261: | ||
|No | |No | ||
|No | |No | ||
|Yes | |||
|No | |No | ||
|Yes | |Yes | ||
|- | |- | ||
|[[wp:Urban Chaos|Urban Chaos]] | |[[wp:Urban Chaos|Urban Chaos]] | ||
Line 316: | Line 271: | ||
|No | |No | ||
|No | |No | ||
|Yes | |||
|Yes | |Yes | ||
|No | |No | ||
|- | |- | ||
|[[wp:Urban Reign|Urban Reign]] | |[[wp:Urban Reign|Urban Reign]] | ||
Line 326: | Line 281: | ||
|No | |No | ||
|No | |No | ||
|Yes | |||
|Yes | |Yes | ||
|No | |No | ||
|- | |- | ||
|[[wp:X-Men Origins: Wolverine (video game)|X-Men Origins: Wolverine]] | |[[wp:X-Men Origins: Wolverine (video game)|X-Men Origins: Wolverine]] | ||
Line 336: | Line 291: | ||
|No | |No | ||
|No | |No | ||
|Yes | |||
|Yes | |Yes | ||
|No | |No | ||
|- | |- | ||
|[[wp:Zeiram|ZeiramZone]] | |[[wp:Zeiram|ZeiramZone]] | ||
|1996 | |1996 | ||
|PS1 | |PS1 | ||
|Yes | |||
|Yes | |Yes | ||
|Yes | |Yes | ||
Line 348: | Line 304: | ||
|Yes | |Yes | ||
|No | |No | ||
|} | |} | ||
Revision as of 03:28, 14 January 2025
Fans have explored several different game engines as a way to recreate Oni with more advanced graphics and other features. Oni has also influenced a handful of later games. The focus below is on games that deliver an Oni-like experience, as opposed to fan-made Oni tribute games in general.
Oni-like games
The games in this list meet the following three criteria: (1) third-person action, (2) gunplay (meaning that any ranged weapons are commonly in use), and (3) deep melee (combat system has more than basic punches/kicks, e.g. combos and throws). See the table below for games that have some similarities to Oni but don't meet all these criteria.
Name | Year | Platform | Female hero | Cyberpunk(-ish) | Anime-style |
---|---|---|---|---|---|
Æon Flux | 2005 | PS2 | Yes | Yes | No |
BloodRayne | 2002 | PS2, Xbox[1] | Yes | No | No |
BloodRayne 2 | 2004 | PS2, Xbox[1] | Yes | No | No |
Death by Degrees | 2005 | PS2 | Yes | No | Yes |
Devil May Cry 3 | 2005 | PS2, Windows[2] | No | No | Yes |
Devil May Cry 4: Special Edition | 2005 | PS4, XB1 | Yes | No | Yes |
Enter the Matrix | 2003 | PS2, Xbox, Windows | Yes[3] | Yes | No |
Ghost of Tsushima | 2020 | PS4[4] | No | No | No |
Mirror's Edge | 2008 | PS3, X360, Windows | Yes | No | No |
Mirror's Edge Catalyst | 2016 | PS4, XB1, Windows | Yes | No | No |
Star Wars Jedi Knight II: Jedi Outcast | 2002 | Mac, Windows[5] | No | No | No |
Star Wars Jedi Knight: Jedi Academy | 2003 | Mac, Windows[6] | Yes[3] | No | No |
State of Emergency | 2002 | PS2, Xbox, Windows | Yes[3] | No | No |
The Matrix: Path of Neo | 2005 | PS2, Xbox, Windows | No | Yes | No |
Oni-comparable games
These games don't meet all the criteria above for an Oni-like, but they still have similarities that may interest an Oni fan.
Name | Year | Platform | Female hero | Cyberpunk(-ish) | Anime-style | Third-person | Deep melee | Gunplay |
---|---|---|---|---|---|---|---|---|
Batman: Arkham Asylum | 2009 | PS3, X360, Windows[7] | No | No | No | Yes | Yes[8] | No |
Batman: Arkham City | 2011 | PS3, X360, Windows[7] | Yes[9] | No | No | Yes | Yes[8] | No |
Batman: Arkham Knight | 2015 | PS4, XB1, Windows | Yes[10] | No | No | Yes | Yes[8] | No |
EOE: Eve of Extinction | 2002 | PS2 | No | No | Yes | Yes | Yes | No |
Ghost in the Shell: Stand Alone Complex | 2004 | PS2 | Yes | Yes | Yes | Yes | No | Yes |
God Hand | 2006 | PS2 | No | No | Yes | Yes | Yes | No |
Gunnm: Martian Memory | 1998 | PS1 | Yes | Yes | Yes | Yes | Yes | No |
Heavy Metal: F.A.K.K. 2 | 2000 | Windows | Yes | No | No | Yes | No | Yes |
Lugaru | 2005 | Mac, Windows | No | No | No | Yes | Yes[8] | No |
Overgrowth | 2017 | Mac, Windows | No[11] | No | No | Yes | Yes[8] | No |
Remember Me | 2013 | PS3, X360 | Yes | Yes | No | Yes | No[12] | No |
Sifu | 2022 | PS5, Xbox Series X/S, Windows | Yes[3] | No | No | Yes | Yes | No |
Sonic Unleashed (Werehog levels) | 2008 | PS3, X360 | No | No | No | Yes | Yes | No |
Tomb Raider | 2013 | PS4, XB1, Windows | Yes | No | No | Yes | No | Yes |
Urban Chaos | 1999 | PS1, Windows | Yes | No | No | Yes | Yes | No |
Urban Reign | 2005 | PS2 | Yes[13] | No | No | Yes | Yes | No |
X-Men Origins: Wolverine | 2009 | PS3, X360, Windows | No | No | No | Yes | Yes | No |
ZeiramZone | 1996 | PS1 | Yes | Yes | Yes | Yes | Yes | No |
Oni-inspired games
These games, and thus their sequels, directly took inspiration from Oni's combat system during development, though in Lugaru's case the inspiration was somewhat contrary because the developer, David Rosen, did not like Oni's free, non-contextual combat and sought to make a game that would be fully contextual (in other words, the main character will not launch an attack if the enemy is not in reach, and the attack used is based on the physical relation of the player-character to the enemy rather than on the specific input of the player). If a game in this list has been released, it will be found in one of the above tables.
- Star Wars Jedi Knight II: Jedi Outcast and its sequel Star Wars Jedi Knight: Jedi Academy
- Lugaru and its sequel Overgrowth
- Reikoneo (in development)
- Spine (in development)
Engine ports
These were attempts to create a new "Oni" in a more modern game engine.
Name | Engine | Under development |
---|---|---|
Ion Eyes | Unreal Engine 4 | No |
Konoko Payne | Flexine | No |
Oni Deathmatch Multiplayer | GoldSrc | No |
Oni-Round2[14] | Unity | No |
OniBGE | Blender Game Engine/UPBGE Eevee | No |
Serious Konoko | Serious Engine 2 | No |
UnrealOni | Unreal Engine 4 | No |
Footnotes
- ↑ 1.0 1.1 Remastered versions of the BloodRayne games were released in 2020 for Windows as BloodRayne/BloodRayne 2: Terminal Cut and in 2021 for PS4, PS5 and XB1 as BloodRayne/BloodRayne 2: ReVamped.
- ↑ A remaster of DMC3: Special Edition was released together with Devil May Cry and Devil May Cry 2 in 2012 as the Devil May Cry HD Collection for PS3 and X360, and then the Collection was re-released in 2018 for Windows, PS4 and XB1.
- ↑ 3.0 3.1 3.2 3.3 You can choose the gender of the player-character.
- ↑ A Director's Cut version was released in 2021 for PS5 and in 2024 for Windows.
- ↑ Later ported to PS4, Xbox One and Xbox Series X/S.
- ↑ Later ported to PS4.
- ↑ 7.0 7.1 Remastered and re-released in 2016 for PS4 and XB1.
- ↑ 8.0 8.1 8.2 8.3 8.4 The combat system is much more contextual than Oni's. "Contextual" means that the attack used is based on the physical relation of the player-character to the enemy – relative positioning/distance/velocity/height – rather than on the specific input of the player.
- ↑ Catwoman has her own campaign as a playable character.
- ↑ Partially; the game alternates between control of male and female characters.
- ↑ A female character model can be swapped in as the player-character using the built-in developer tools.
- ↑ The melee is complex, but combo chains are assembled in menus, not performed ad hoc.
- ↑ Female characters can be unlocked and used in Free mode.
- ↑ Fork of original project that resided at https://github.com/6opoDuJIo/Oni-Round2 (dead link).