Anniversary Edition/To-do: Difference between revisions

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==AE Project==
{{ckblue}} = done but not tested<br>
{{ckgreen}} = done and tested
{| class="wikitable"
{| class="wikitable"
!
!width="300px"| Task
!width="300px"| Task
!Description
!Description
|-
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!colspan=3|'''Pre-release'''
|Support the Oni demo
|If the AEI can install mods into the demo's 2 or 3 level set, it would be nice advertising. The demo data can even be automatically installed through the AEI.
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|{{ckgreen}}
|Turn previously-core mods into optional mods
|Improve AE Installer
|Packages can be marked as "Standard fixes" so user is more inclined to install them.
|Add auto-download and update checks, etc.
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|{{ckgreen}}
|Fix mini-Striker cameos
|Globalization causes mini-Strikers from Dream Lab to invade all levels; bring over fix from Glass
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|{{ckgreen}}
|Fix bug with Dream Lab photos
|The replaced flyby photos are not being found in level13_Final; can be solved by shipping the ONLV file
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|{{ckgreen}}
|Globalizing like 2010 AE?
|Make sure globalization is working as intended
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|Convert Globalize items to packages
|Package up the tweaks and minor fixes and place on Depot:
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|{{ckgreen}}
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|*VanillaBSL: Provide Win/Mac versions
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|*Animation Interpolation
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|*Doctor Fix
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|*Chenille Fix
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|*Bomber Fix
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|*Glass (Animations/Characters, Particles) - join with Glass-Breaking Moves above as patch mod
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|*Knockdowns - join with domino portion of Knockdown Revamp above as patch mod
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|*TRAC Prep
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|*Dashing Prep
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|*ONCC Prep
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|*Diary page fix, subtitle fix?, WMDD fixes?
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|*Radio Saber
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|*Level 3: AISA?
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|*Level 4: Cars (which is 960, 9601, 9602?) - fixed UVs and added DeLorean
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|{{ckgreen}}
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|*Level 13: Photo OBANs
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|*Level 18: BINACBJO?
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|Update packages on Depot for AEI 2
|List changes that need to be made here:
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|*Combine platform-specific mods where applicable
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|*Reduce all nodes to one mod attachment
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|{{ckgreen}}
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|*Incompatibility field -- for example, Exploding Barrel is incompatible with the mods listed below
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|{{ckgreen}}
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|*Dependencies field -- e.g. 80211 requires 80210, and Hayate, Hanako, Grey Fury, Hammer, BGI Heavy Bot, BGI Ninja Bot, and SMP require 23900
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|Make [http://mods.oni2.net/node/112 Char. Additives] only impacts
|Leave impacts under 23900 so they come after Samer's char. mods and add it as dependency to mods listed above
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|{{ckblue}}
|Make ONCVs/ONVL from [http://mods.oni2.net/node/112 Char. Additives] core
|Include these files in core so Samer's characters will work out of the box
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|{{ckgreen}}
|Update Main Menu, fix HD Main Menu
|Remove release date from SD and HD menu, add HD menu to HD Screens package
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|{{ckgreen}}
|Set up Daodan DLL package
|Fix DaodanGL, make a core package
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|Think about demos
|Should people need to own Oni to try the AE? A demo using the original 2/3 demo levels would be nice advertising
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|Update ModDB
|Our little outpost on ModDB needs updating when the new release is ready; some mod videos might be good
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!colspan=3|'''Post-release'''
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|Update wiki docs
|Update documentation on Mac app ([[:Category:Articles_that_need_updating|here]], [[History_of_Mac_Oni|here]] and [[AE:FERAL|here]]), [[:Category:All_AE_mods|AE mods]], [[:Category:Articles that need updating|other related articles]] and [[Daodan DLL]]
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|Break out included 2010 AE pkg.s
|Offer pkg.s on Depot, make Core, or remove them altogether
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|{{ckblue}}
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|*Better Weapons - break into standalone pkg.s Better Weapons and Three-Dee Shells
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|{{ckblue}}
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|*New Weapons - combine with new weap. collections on Depot
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|*Upgraded ONCCs - make patch mod
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|{{ckgreen}}
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|*Brutal AI - see "bugs" section below
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|{{ckblue}}
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|*New Characters - break out into sep. pkg.s
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|{{ckblue}}
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|*Shinatama Too - update version on Depot
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|{{ckgreen}}
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|*Severed Textures
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|*Glass Breaking Moves - make patch mod
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|*Dangerous Glass
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|*Improved Weather - delete?
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|{{ckblue}}
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|*Blood
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|*Dashing AI
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|*Ninja Shadow Dash
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|{{ckgreen}}
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|*Dash Blur
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|{{ckgreen}}
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|*Unlock All Moves - make patch mod, remove Radio Saber as it is also core mod, below
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|*Andrashi TRAMs - see "bugs" section below
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|*Knockdown Revamp - break into domino and disarm mods, as patch mods; see "bugs" section below
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|Consider salvaging the animation mods that were bundled with AE 2010 as [https://websvn.illy.bz/browse/Oni2/AE/packages/ optional packages]
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|[[AE:Dashing|Dashing AI cutscene fix]]
*Upgraded ONCCs - Make into patch mod if this is still valuable.
|Fix the cutscenes where running characters now dash and go off the correct path (has EdT fixed some of these?); also, there was a report of the dash-run-dash bug still occurring; Gumby [http://oni.bungie.org/community/forum/viewtopic.php?pid=26308#p26308 claimed] to have fixed this on 6/18/10
*Andrashi TRAMs - Loser [http://oni.bungie.org/forum/viewtopic.php?pid=43490#p43490 seems to want] them to be forgotten; there are numerous issues reported for them, such as [http://oni.bungie.org/forum/viewtopic.php?pid=27161#p27161 here] and [http://oni.bungie.org/forum/viewtopic.php?pid=36174#p36174 here]. See discussion of his and love_Oni's changes [http://oni.bungie.org/forum/viewtopic.php?id=2576 here].
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|Raise femcop health in Upgraded ONCCs
|Raise femcop health in Upgraded ONCCs
|We have multiple reports that Karen et al. have way too low health in this pkg
|We have multiple reports that Karen et al. have way too low health in this pkg
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|Fix damage for TCTF back throw
|Cutscene fix for Ch. 14
|Damage frame [http://oni.bungie.org/forum/viewtopic.php?pid=45791#p45791 is outside] the actual animation!
|Prevent Konoko from appearing on the side of the screen before she falls from the plane (done?)
|-
|{{ckblue}}
|BGI pistol fix
|Does the pistol still claim it has no recoil?
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|{{ckblue}}
|Brutal AI fix
|Does the current version still break super moves? Version 1.1 should not
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|Knockdown revamp
|There's a report of one's throws hitting your own character, and also that uninstalling this mod does not revert things back to the way they were (see [http://oni.bungie.org/community/forum/viewtopic.php?pid=43469#p43469 Samer's post])
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|Fix switched Tanker super sounds
|Supposedly some package is doing this, needs research (edit: see [http://oni.bungie.org/community/forum/viewtopic.php?pid=36174#p36174 this post])
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|What about Loser's mods?
|Loser [http://oni.bungie.org/community/forum/viewtopic.php?pid=43490#p43490 seems to want] us to cut them all out; there are numerous issues reported for them, such as [http://oni.bungie.org/community/forum/viewtopic.php?pid=27161#p27161 here]
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|HQ intro?
|Supply the larger 25fps intro as an optional mod?
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|Update GUIs
|Make sure AE Tools and Vago GUI work with the latest AE
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|Review Mac mods
|We only need to support Intel Macs these days, so make sure that packages' use of textures and BSL reflects the capabilities of the Intel build
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|Fix numerous issues with OTA mod packages
|Review KonokoPack, UltraChars, TCTF3
|Issues are listed [[AE talk:OTA|HERE]].
|Decide the fate of these mods in svn's NextRelease folder
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|Review HQ movie packages for Mac/Win
|What about non-package mods?
|Why are the movies 512x384 when the PS2 masters were 640x480?
|They will only become more overlooked now that users will have less reason to be browsing the Depot directly...
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|Upgrade HD Screens with larger screens
|Add VDG throw fix?
|Modern resolutions make the 1024x768 screens look tiny.
|Make [http://mods.oni2.net/node/212 this package] a core tweak package?
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|Add support for BSL patches
|Fix damage for TCTF back throw
|A BSL patch would include context like the function name, surrounding lines, and a number meaning "''n''th occurrence of text". This would allow us to actually modify the same BSL file with more than one mod.
|Need specifics on this from Samer
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|Add jewels hit fix
|Vanilla jewels hit only works on Striker TRAC-based characters; add for Comguy-based TRACs except robots
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|Straighten out melee profiles
|Add team fix for TCTF HQ civilians
|Custom characters' profiles and the Brutal AI profiles are all over the place. See [http://oni.bungie.org/forum/viewtopic.php?id=2941 this thread].
|Samer says he has a fix for TCTF attacking civvies
|}
|}


[[Category:Anniversary Edition]]
[[Category:Anniversary Edition]]