OBD:TRAC: Difference between revisions

21 bytes added ,  Yesterday at 23:55
erroneous res_id – we ignore the '1' flag when converting it
m (changed hex image link + 0x02 color from light yellow to light red)
(erroneous res_id – we ignore the '1' flag when converting it)
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{OBD_File_Header | type=TRAC | prev=SUBT | next=TRAM | name=Totoro Animation Collection | family=Character | align=center}}
{{OBD_File_Header | type=TRAC | prev=SUBT | next=TRAM | name=Totoro Animation Collection | family=Character | align=center}}
{{finish}}




Line 8: Line 10:
{{OBD_Table_Header}}
{{OBD_Table_Header}}
|- ALIGN=CENTER VALIGN=TOP
|- ALIGN=CENTER VALIGN=TOP
{{OBDtr| 0x00 | res_id  |FF0000| 01 28 11 00 | 1034 | 04392-muro_animations.TRAC }}
{{OBDtr| 0x00 | res_id  |FF0000| 01 28 11 00 | 4392 | 04392-muro_animations.TRAC }}
{{OBDtr| 0x04 | lev_id  |FFFF00| 01 00 00 06 | 3    | level 3 }}
{{OBDtr| 0x04 | lev_id  |FFFF00| 01 00 00 06 | 3    | level 3 }}
{{OBDtr| 0x08 | char[16] |00FF00| AD DE      | dead  | unused }}
{{OBDtr| 0x08 | char[16] |00FF00| AD DE      | dead  | unused }}
{{OBDtr| 0x18 | int32    |00FFFF| 01 0B 06 00 | 1547  | link to 01547-comguy_animations.TRAC }}
{{OBDtr| 0x18 | int32    |00FFFF| 01 0B 06 00 | 1547  | link to 01547-comguy_animations.TRAC }}
{{OBDtr| 0x1C | int16    |FF00FF| 00 00      | 0    | always 0, only used at runtime }}
{{OBDtr| 0x1C | int16    |FF00FF| 00 00      | 0    | always 0, only used at runtime }}
{{OBDtr| 0x1C | int16    |FF8000| 37 00      | 55    | array size }}
{{OBDtr| 0x1E | int16    |FF8000| 37 00      | 55    | array size }}
{{OBDtrBK}}
{{OBDtrBK}}
{{OBDtr| 0x00 | int16    |FFC8C8| 64 00      | 100  | animation weight, a higher value indicates that this animation has a better chance to be picked up if there are multiple animations possible for the same (from state, animation type, varient, first level) pair }}
{{OBDtr| 0x00 | int16    |FFC8C8| 64 00      | 100  | animation weight, a higher value indicates that this animation has a better chance to be picked up if there are multiple animations possible for the same (from state, animation type, varient, first level) pair }}
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{{OBD_File_Footer | type=TRAC | prev=SUBT | next=TRAM | name=Totoro Animation Collection | family=Character}}
{{OBD_File_Footer | type=TRAC | prev=SUBT | next=TRAM | name=Totoro Animation Collection | family=Character}}
{{OBD}}