User talk:Geyser: Difference between revisions
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:Hope you are well, | :Hope you are well, | ||
::;EdT | ::;EdT | ||
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:^^ | :^^ | ||
:I've just turned twenty-f##king-six, and I'm in deep s##t. | :I've just turned twenty-f##king-six, and I'm in deep s##t. | ||
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:Take care | :Take care | ||
::[[User:Geyser|geyser]] 18:21, 24 November 2006 (CET) | ::[[User:Geyser|geyser]] 18:21, 24 November 2006 (CET) | ||
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I can see you have your hands | I can see you have your hands full, lots of projects and things to do. | ||
I'm finding out more Mac Users are playing around with the Dev Mode and that's cool. | I'm finding out more Mac Users are playing around with the Dev Mode and that's cool. | ||
(For awhile, I thought I was the only one). | (For awhile, I thought I was the only one). | ||
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:I'll see what I can do and let you know. | :I'll see what I can do and let you know. | ||
::[[User:Geyser|geyser]] 16:41, 25 November 2006 (CET) | ::[[User:Geyser|geyser]] 16:41, 25 November 2006 (CET) | ||
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How old am I? Have you seen my avatar? :-) Well maybe not that old... | How old am I? Have you seen my avatar? :-) Well maybe not that old... | ||
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P.S. how do you get the date stamp on your entries? | P.S. how do you get the date stamp on your entries? | ||
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:Hm, I sorta assumed you were one of the younger Oni fans ^^ | |||
::Didn't expect anyone much older than myself, anyway. | |||
:(I know of a few exceptions, like Pierre, but I think they're rather rare) | |||
:I'm afraid I'll have to make an all different core for you rebels, | |||
::because my kick-ass functionality uses '''chr_focus''' a lot. | |||
:(basically, you focus to a "meta-character" every time you call up the menu) | |||
:Another limitation is that on PC we can watch '''gs_show_performance''' and on Mac, we can't. | |||
::(calling up the menu with that built-in hotkey feels really good) | |||
:The '''gs_show_performance'''-toggled menu is aimed at those who won't use the DevMode. | |||
::For those who will... we'll have to decide on what dev-mode variable we'll watch. | |||
:Have a look at the script-visible variables on the Mac (e.g., [[OSL:Preset#Variables|HERE]]) | |||
::and see which ones you can toggle with a dev-mode hotkey. | |||
:BTW, the functions are still underdocumented: [[Sandbox|HERE]] ^^ | |||
:Oni never gets old: that's good to hear | |||
::(even if I don't think any of the hidden rooms are much news to me ^^ ) | |||
:As for the messed-up ENTER key, I'll really have to figure out ''just what to look for'', first. | |||
::[[User:Geyser|geyser]] 14:59, 27 November 2006 (CET) |
Revision as of 13:59, 27 November 2006
- Hey Geyser
- I sent you an email last week, perhaps you didn't get it.
- I was wondering if you have time to take a look at the key binding issue with the OSX version of Oni where the RETURN and ENTER keys are disabled.
- I've tried looking for the lookup table, but with no success.
- Hope you are well,
- EdT
- ^^
- I've just turned twenty-f##king-six, and I'm in deep s##t.
- Wiki maintenance is about the only hobby I'm allowing myself these days.
- Your mail got lost in a heap of spam :
- I may discontine the email address @oni2.net altogether in the near future.
- There's still the other one I may have told you of.
- I may discontine the email address @oni2.net altogether in the near future.
- I've checked out the last version of KP :
- definitely a kick-ass proof of concept already,
- but there's still much room for improvement.
- definitely a kick-ass proof of concept already,
- Converters between FBX, SE3 and Oni are mostly planned out,
- I just need to find myself with a free week or something
- to actively code and debug it (easy to wish for, hard to get)
- I just need to find myself with a free week or something
- Dunno what Ky4yM is up for with his Java-based model/anim exporter
- (like, what formats he'll interface with, when and if...)
- I'll just try and document the way everything is stored
- (basically just writing up Pierre's extracting code
- in a human-readable way (thanks Pierre, BTW! ))
- (basically just writing up Pierre's extracting code
- That would be my 2 cents for now,
- active Oni 2 development will have to wait.
- As for the key binding that OMNI screwed up and won't fix :
- it's motivating to fix it up, but I can only succeed
- if the table looks very much like the one on PC.
- (I may even have to read up on Mac hardware a bit...)
- it's motivating to fix it up, but I can only succeed
- If I come around to fix it, you'll be the first to know.
- geyser 18:21, 24 November 2006 (CET)
- Macs suck anyway ^^
- geyser 18:21, 24 November 2006 (CET)
- Almost said that KP still needs its coverage here on the wiki,
- but perhaps you're not the right person to ask about that ^^
- Take care
- geyser 18:21, 24 November 2006 (CET)
I can see you have your hands full, lots of projects and things to do. I'm finding out more Mac Users are playing around with the Dev Mode and that's cool. (For awhile, I thought I was the only one).
Regarding the keybinding issue, can you make a screenshot of the PC lookup table, perhaps that could give me a clue. Something for me to try, until you have the time.
I know the "Mac version of Oni sucks" :-)
In the meantime, I've been having fun at the Oni Central Forums with the "Going places you are not supposed to" and "Trivia" threads.
Take care, don't let your age get you down. (This coming from a guy much older than you!)
EdT
- Gee, how "much older" can you be? ^^
- It's not my age that's getting me down,
- but my lousy survival skills (sorta).
- I'm having big trouble concentrating
- on my professional life, even when
- drastically cutting down on hobbies.
- geyser 16:41, 25 November 2006 (CET)
- on my professional life, even when
- I haven't checked on OCF at all since
- my last post (two months ago? more?)
- I'll be back as soon as I'm able. ^^
- (more Dev Mode users is cool)
- (more OTA players is cool, too)
- (more Dev Mode users is cool)
- I forwarded a Mac OTA fan to you this week...
- (and I've written a new kick-ass core ^^ )
- geyser 16:41, 25 November 2006 (CET)
- As for key mapping, I really haven't
- looked at it that much for a few months.
- I may have to talk to SFeLi a bit,
- he's not online much, and neither am I.
- I have no Internet at home for the time being
- and real-time Oni hacking at the office is,
- well, not much of an option...
- and real-time Oni hacking at the office is,
- I'll see what I can do and let you know.
- geyser 16:41, 25 November 2006 (CET)
How old am I? Have you seen my avatar? :-) Well maybe not that old...
Professional life... balancing it with hobbies can be hard. The solution is to have a 30 hour day, then you'll have enough time for everything. :-)
When you need to have the new OTA core tested on the Mac, let me know.
I got the email from the Mac OTA fan, he was trying to run the manplant script. I never got around to fixing it. So I just pointed him to the scripts on my site and that's the last I heard from him.
On OCF, we're doing silly but fun things, I just started a thread to find hidden rooms in the various levels and post screenshots of them. As you know some of those rooms where used for cutscenes, but othere are just there.
So Oni never gets old, there's always something new to do.
What! you mean at work they won't let you play????
I really appreciate your willingness to help with the Mac key binding issue.
EdT
P.S. how do you get the date stamp on your entries?
- Hm, I sorta assumed you were one of the younger Oni fans ^^
- Didn't expect anyone much older than myself, anyway.
- (I know of a few exceptions, like Pierre, but I think they're rather rare)
- I'm afraid I'll have to make an all different core for you rebels,
- because my kick-ass functionality uses chr_focus a lot.
- (basically, you focus to a "meta-character" every time you call up the menu)
- Another limitation is that on PC we can watch gs_show_performance and on Mac, we can't.
- (calling up the menu with that built-in hotkey feels really good)
- The gs_show_performance-toggled menu is aimed at those who won't use the DevMode.
- For those who will... we'll have to decide on what dev-mode variable we'll watch.
- Have a look at the script-visible variables on the Mac (e.g., HERE)
- and see which ones you can toggle with a dev-mode hotkey.
- BTW, the functions are still underdocumented: HERE ^^
- Oni never gets old: that's good to hear
- (even if I don't think any of the hidden rooms are much news to me ^^ )
- As for the messed-up ENTER key, I'll really have to figure out just what to look for, first.
- geyser 14:59, 27 November 2006 (CET)