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| BGCOLOR="#FFC8C8" | 00 00 80 3F | | BGCOLOR="#FFC8C8" | 00 00 80 3F | ||
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| ALIGN=LEFT | | | ALIGN=LEFT | transformation matrix, xx term | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#FFC8C8" | 2F BD 3B B3 | | BGCOLOR="#FFC8C8" | 2F BD 3B B3 | ||
| -0.000000... | | -0.000000... | ||
| ALIGN=LEFT | | | ALIGN=LEFT | transformation matrix, xy term | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#FFC8C8" | 81 BC 40 34 | | BGCOLOR="#FFC8C8" | 81 BC 40 34 | ||
| 0.000000... | | 0.000000... | ||
| ALIGN=LEFT | | | ALIGN=LEFT | transformation matrix, xz term | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#FFFFC8" | 2C BD 3B 33 | | BGCOLOR="#FFFFC8" | 2C BD 3B 33 | ||
| 0.000000... | | 0.000000... | ||
| ALIGN=LEFT | | | ALIGN=LEFT | transformation matrix, yx term | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#FFFFC8" | 00 00 80 3F | | BGCOLOR="#FFFFC8" | 00 00 80 3F | ||
| 1.000000 | | 1.000000 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | transformation matrix, yy term | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#FFFFC8" | BA F4 6E 33 | | BGCOLOR="#FFFFC8" | BA F4 6E 33 | ||
| 0.000000... | | 0.000000... | ||
| ALIGN=LEFT | | | ALIGN=LEFT | transformation matrix, yz term | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#C8FFC8" | 81 BC 40 B4 | | BGCOLOR="#C8FFC8" | 81 BC 40 B4 | ||
| -0.000000... | | -0.000000... | ||
| ALIGN=LEFT | | | ALIGN=LEFT | transformation matrix, zx term | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#C8FFC8" | B7 F4 6E B3 | | BGCOLOR="#C8FFC8" | B7 F4 6E B3 | ||
| -0.000000... | | -0.000000... | ||
| ALIGN=LEFT | | | ALIGN=LEFT | transformation matrix, zy term | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#C8FFC8" | 00 00 80 3F | | BGCOLOR="#C8FFC8" | 00 00 80 3F | ||
| 1.000000 | | 1.000000 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | transformation matrix, zz term | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#C8FFFF" | 9D A7 A4 41 | | BGCOLOR="#C8FFFF" | 9D A7 A4 41 | ||
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| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown | ||
|} | |} | ||
;Transformation matrix | |||
:A 3x3 matrix is the canonic way to define linear transformations of 3D stuff | |||
:(rotations, scaling, shearing, mirroring, in every possible combination) | |||
:I'm not sure what 3D data is implied here; it's more obvious in, e.g., [[OBD:CRSA|CRSA]] or [[OBD:ENVP|ENVP]]. | |||
<HR> | <HR> |