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OBD:ONFA: Difference between revisions

493 bytes added ,  27 December 2006
m
matrix
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m (matrix)
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| ALIGN=LEFT | transformation matrix, xx term
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| ALIGN=LEFT | transformation matrix, xy term
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| ALIGN=LEFT | transformation matrix, xz term
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| ALIGN=LEFT | transformation matrix, yx term
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| 1.000000
| ALIGN=LEFT | unknown
| ALIGN=LEFT | transformation matrix, yy term
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| ALIGN=LEFT | transformation matrix, yz term
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| BGCOLOR="#C8FFC8" | 81 BC 40 B4
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| -0.000000...
| ALIGN=LEFT | unknown
| ALIGN=LEFT | transformation matrix, zx term
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#C8FFC8" | B7 F4 6E B3
| BGCOLOR="#C8FFC8" | B7 F4 6E B3
| -0.000000...
| -0.000000...
| ALIGN=LEFT | unknown
| ALIGN=LEFT | transformation matrix, zy term
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#C8FFC8" | 00 00 80 3F
| BGCOLOR="#C8FFC8" | 00 00 80 3F
| 1.000000
| 1.000000
| ALIGN=LEFT | unknown
| ALIGN=LEFT | transformation matrix, zz term
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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;Transformation matrix
:A 3x3 matrix is the canonic way to define linear transformations of 3D stuff
:(rotations, scaling, shearing, mirroring, in every possible combination)
:I'm not sure what 3D data is implied here; it's more obvious in, e.g., [[OBD:CRSA|CRSA]] or [[OBD:ENVP|ENVP]].


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