OBD:BINA: Difference between revisions
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<== BINA File ==>
Binary Data - Start File
<== BINA File ==>
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<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD ALIGN=LEFT>[[OBD:Patrol_Path.BINA|Patrol_Path]]</TD><TD> </TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD></TR> | <TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD ALIGN=LEFT>[[OBD:Patrol_Path.BINA|Patrol_Path]]</TD><TD> </TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD></TR> | ||
<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD ALIGN=LEFT>[[OBD:PowerUp.BINA|PowerUp]]</TD><TD> </TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD></TR> | <TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD ALIGN=LEFT>[[OBD:PowerUp.BINA|PowerUp]]</TD><TD> </TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD></TR> | ||
<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD ALIGN=LEFT>[[OBD:Sound.BINA|Sound | <TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD ALIGN=LEFT>[[OBD:Sound.BINA|Sound]]</TD><TD> </TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD></TR> | ||
<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD ALIGN=LEFT>[[OBD:Trigger_Volume.BINA|Trigger_Volume]]</TD><TD> </TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD></TR> | <TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD ALIGN=LEFT>[[OBD:Trigger_Volume.BINA|Trigger_Volume]]</TD><TD> </TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD></TR> | ||
<TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD ALIGN=LEFT>[[OBD:Trigger.BINA|Trigger]]</TD><TD> </TD><TD>X</TD><TD>X</TD><TD> </TD><TD> </TD><TD>X</TD><TD>X</TD><TD> </TD><TD> </TD><TD>X</TD><TD> </TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD></TR> | <TR ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"><TD ALIGN=LEFT>[[OBD:Trigger.BINA|Trigger]]</TD><TD> </TD><TD>X</TD><TD>X</TD><TD> </TD><TD> </TD><TD>X</TD><TD>X</TD><TD> </TD><TD> </TD><TD>X</TD><TD> </TD><TD>X</TD><TD>X</TD><TD>X</TD><TD>X</TD></TR> |
Revision as of 23:40, 29 December 2005
Main Page >> Oni Binary Data >> File Types >> BINA File
Binary Data - Start File
Hex | Translation | Meaning |
01 67 23 00 | 9063 | 09063-CJBOCharacter.BINA |
01 00 00 06 | 3 | level 3 |
34 8B 00 00 | 35636 | This is the size of the part in the raw file in bytes. |
40 DD E4 00 | E4 DD 40 | At this line begins the part in the raw file. |
AD DE | dead | not used |
The following table shows the raw file parts of the different bina files. A cross means, that you'll find the special bina file in this level.
BINA File / Level | 0 | 1 | 2 | 3 | 4 | 6 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 18 | 19 |
3D-Particles | X | ||||||||||||||
Combat | X | ||||||||||||||
Impact_Effects | X | ||||||||||||||
Melee_Profile | X | ||||||||||||||
DBAS (unknown) | X | ||||||||||||||
Texture_Materials | X | ||||||||||||||
Character | X | X | X | X | X | X | X | X | X | X | X | X | X | X | |
Console | X | X | X | X | X | X | X | X | X | X | X | X | |||
Door | X | X | X | X | X | X | X | X | X | X | X | X | X | X | |
Flag | X | X | X | X | X | X | X | X | X | X | X | X | X | X | |
Furniture | X | X | X | X | X | X | X | X | X | X | X | X | X | X | |
Neutral | X | X | X | X | X | X | X | X | X | X | X | X | X | X | |
Particle | X | X | X | X | X | X | X | X | X | X | X | X | X | X | |
Patrol_Path | X | X | X | X | X | X | X | X | X | X | X | X | X | X | |
PowerUp | X | X | X | X | X | X | X | X | X | X | X | X | X | X | |
Sound | X | X | X | X | X | X | X | X | X | X | X | X | X | X | |
Trigger_Volume | X | X | X | X | X | X | X | X | X | X | X | X | X | X | |
Trigger | X | X | X | X | X | X | X | X | X | ||||||
Turret | X | X | X | X | X | X | X | ||||||||
Weapon | X | X | X | X | X | X | X | X |
Main Page >> Oni Binary Data >> File Types >> BINA File