Oni (folder)/GameDataFolder/IGMD/Airport III: Difference between revisions
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This folder contains the level logic for [[{{C5}}]], AKA '''Airport Cargo Hangars''' (Vansam Regional Airport). There is no "Airport II" because the original level existed in three parts, but was re-combined into two parts for the final release (so half of "II" is probably in "I" and half in "III", besides any cut content). Although the scripts are named "airport2….bsl", the files' contents reveal their original names to have been "airportiii….bsl". This level's data is stored in level6_Final.dat/raw(/sep). | |||
==Contents== | |||
*[http://geyser.oni2.net/OSL/IGMD/Airport_III/airport2_cutscene.bsl airport2_cutscene.bsl] | |||
== | *[http://geyser.oni2.net/OSL/IGMD/Airport_III/airport2_level_logic.bsl airport2_level_logic.bsl] | ||
*airport2_cutscene.bsl | *[http://geyser.oni2.net/OSL/IGMD/Airport_III/airport2_main.bsl airport2_main.bsl] | ||
* | [[Category:Game directory map]] | ||
*airport2_main.bsl | |||
Latest revision as of 21:41, 25 December 2022
This folder contains the level logic for CHAPTER 05 . HOT PURSUIT, AKA Airport Cargo Hangars (Vansam Regional Airport). There is no "Airport II" because the original level existed in three parts, but was re-combined into two parts for the final release (so half of "II" is probably in "I" and half in "III", besides any cut content). Although the scripts are named "airport2….bsl", the files' contents reveal their original names to have been "airportiii….bsl". This level's data is stored in level6_Final.dat/raw(/sep).