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:::I just want to only have to support one engine. It would be a lot easier if the modding community only had to focus on a single PC engine. Modifications to that engine would be accessible by legal owners of the full game as well as users of the demo. At the moment, patches like the projectile awareness patch are only avaiable for the standard and buka engines. [[User:RossyMiles|rossy]] 11:12, 9 October 2008 (CEST) | :::I just want to only have to support one engine. It would be a lot easier if the modding community only had to focus on a single PC engine. Modifications to that engine would be accessible by legal owners of the full game as well as users of the demo. At the moment, patches like the projectile awareness patch are only avaiable for the standard and buka engines. [[User:RossyMiles|rossy]] 11:12, 9 October 2008 (CEST) | ||
::::OK, I'll be providing an Edition bundle for the PC demo, that will repack the stuff with -nosep. I never thought of it that way, but it sure saves a lot of trouble. Now if we could only get rid of Omni's engine the same way... ;) P.S. Rossy, I tried to send you the link to Neo's IDA database, twice, but apparently you didn't get those mails (spam filter or something). It doesn't matter now since you got the database anyway, but I still wonder if your mail server could cause those problems in the future... I'm asking SFeLi to share his databases, and I'm looking forward to multiplayer dev talk. Woot. --[[User:Geyser|geyser]] 17:39, 9 October 2008 (CEST) |