OBD:BINA/SABD: Difference between revisions
< OBD:BINA
(...) |
m (Answer to SABD.) |
||
| Line 41: | Line 41: | ||
;SABD | ;SABD | ||
:Could it be "Sound Assignment" rather than "Sound Animation"? | :Could it be "Sound Assignment" rather than "Sound Animation"? | ||
:: That name (sound animation) is somewhere in the exe file, IIRC. [[User:Ssg|Ssg]] 14:42, 30 June 2008 (CEST) | |||
Revision as of 12:42, 30 June 2008
|
|
|
| Offset | Type | Raw Hex | Value | Description |
|---|---|---|---|---|
| 0x00 | char[4] | 44 42 41 53 | SABD | sound animations binary data |
| 0x04 | in32 | 3C 0C 00 00 | 3132 | 3132 bytes is the length of the following sound animations part from this position |
| First element (black outline) | ||||
| 0x00 | char[4] | 53 41 46 54 | TFAS | totoro family animation sound? |
| 0x04 | int32 | 04 00 00 00 | 4 | 4 bytes is the length of the following family part |
| 0x08 | 06 00 00 00 | unknown | ||
| First element (black outline) | ||||
| 0x00 | char[4] | 53 41 56 54 | TVAS | totoro variant animation sound? |
| 0x04 | int32 | 20 00 00 00 | 32 | 32 bytes is the length of the following variant part |
| 0x08 | char[32] | "Any" | character variant name; reference to 01666-any.ONCV | |
| First element (black outline) | ||||
| 0x00 | char[4] | 53 41 53 41 | ASAS | unknown |
| 0x04 | int32 | 84 00 00 00 | 132 | 32 bytes is the length of the following ASAS part |
| 0x08 | int32 | 00 00 00 00 | 0 | start frame of the sound |
| 0x0C | char[32] | "Any" | modifier | |
| 0x2C | char[32] | "Animation" | animation type | |
| 0x4C | char[32] | "KONOKOacid" | animation name; reference to 02465-KONOKOacid.TRAM | |
| 0x6C | char[32] | "splash_bubbles" | sound name; reference to 08984-splash_bubbles.imp. OSBD | |
- NOTE
- Only the following 3 files have ASAS parts (sound assignments) in Oni:
- DBASAny.BINA
- DBASKonoko.BINA
- DBASShinatama_Zombie.BINA
- All the others have only a TFAS part and a TVAS part.
- The example above is for DBASAny.BINA.
- SABD
- Could it be "Sound Assignment" rather than "Sound Animation"?
- That name (sound animation) is somewhere in the exe file, IIRC. Ssg 14:42, 30 June 2008 (CEST)
| ONI BINARY DATA |
|---|
| AKVA << Other file types >> CBPI |
| BINA : Binary data |
| PAR3 << Other BINA >> TMBD |
| SABD : Sound Animations Binary Data |
| [[OBD:File types/{{{family}}}|{{{family}}} file]] |

