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Paradox-01 (talk | contribs) (today wasn't a good vid hunt at all but maybe you will like it) |
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For steady aiming, try changing "gs_input_accel" [[User:Gumby|Gumby]] | For steady aiming, try changing "gs_input_accel" [[User:Gumby|Gumby]] | ||
:AFAIK, gs_input_accel has nothing to do with the mouse sensitivity. Rather, it defines the "sensitivity" of manual camera panning. --[[User:Geyser|geyser]] 06:57, 16 August 2008 (CEST) | :AFAIK, gs_input_accel has nothing to do with the mouse sensitivity. Rather, it defines the "sensitivity" of manual camera panning. --[[User:Geyser|geyser]] 06:57, 16 August 2008 (CEST) | ||
* vid 0/2: (zooms) | |||
* vid 1/2: [http://www.paradox.oni2.net/AE_vid/relocating_during_hostile_sniper_fire.avi relocating during hostile sniper fire] (by coincidence ^_^) | |||
:it's captured in slow motion to make aiming easier (you can play it in double speed for the trailer, right? btw, maybe you add a "bullet time" function into the final script) | |||
* vid 0/1: ("extra cut") |
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