User talk:Neo: Difference between revisions

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::I'm not sure why does it crash, it appears to be texture related. Better send me your xml/dae files to see if I can reproduce.  
::I'm not sure why does it crash, it appears to be texture related. Better send me your xml/dae files to see if I can reproduce.  
::[[User:Neo|Neo]]
::[[User:Neo|Neo]]
:::Here are the actual .dat files for Mac and PC: http://edt.oni2.net/3D/Level7_Hex2.zip
:::The crash seems to be related the number of characters fighting, if there is just 2 AI fighting, they will fight for several minutes, then suddenly stop fighting, but no crash.
:::gumby, Barabus's new moves are from Loser's modified TRAMs [[AE:Combat_system]]
:::Finally, is it possible to manually write pathfinding data for just that area of the level?
:::[[User:EdT|EdT]] 17:28, 15 November 2008 (CET)
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