XML:ONLV: Difference between revisions

50 bytes added ,  21 February 2013
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This tag is mandatory. Textures become imported as they are; in the texture section you declare exceptions.
This tag is mandatory. Textures become imported as they are; in the texture section you declare exceptions.


* There you can give a texture a special format, for example "bgra4444", to make it transparent.
* There you can give a texture a special format, for example "bgra4444", to make it transparent. Transparent surfaces can be seen from both sides.
* If the texture comes with gunkflag "NoCollision" then all objects with that texture will have no collision. Characters would fall through it.
* If the texture comes with gunkflag "NoCollision" then all objects with that texture will have no collision. Characters would fall through it.


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