XML talk:ONLV: Difference between revisions
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(Collision spheres block low doors.) |
Paradox-01 (talk | contribs) (thanks for the warning / info) |
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atm sliding under low objects don't seem to work | atm sliding under low objects don't seem to work | ||
:[[User:EdT|EdT]] ([[User talk:EdT|talk]]) The reason for this are the collision spheres, even though you slide, the collision spheres remain vertical. | :[[User:EdT|EdT]] ([[User talk:EdT|talk]]) The reason for this are the collision spheres, even though you slide, the collision spheres remain vertical. | ||
Okay, thanks for the warning. | |||
I remembered some [http://geyser.oni2.net/pics/screenshots/salto.jpg old] [http://geyser.oni2.net/pics/screenshots/hoops2.jpg screenies] and assumed it would be possible. Don't know where those were posted. Probably those object don't have collision at all. :( | |||
:[[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 23:19, 27 February 2013 (CET) |
Revision as of 22:19, 27 February 2013
atm sliding under low objects don't seem to work
- EdT (talk) The reason for this are the collision spheres, even though you slide, the collision spheres remain vertical.
Okay, thanks for the warning.
I remembered some old screenies and assumed it would be possible. Don't know where those were posted. Probably those object don't have collision at all. :(
- paradox-01 (talk) 23:19, 27 February 2013 (CET)