User talk:Geyser/IonEyes: Difference between revisions

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===Game-ready character assets===
===More otr less game-ready character assets===
*"Chigaru" - a good post-apoc character from an ArtStation challenge (free)
*"Chigaru" - a good post-apoc character from an ArtStation challenge (free)
*:https://sketchfab.com/models/17d6910f28ac44b3bef7a4c69d0f09d9
*:https://sketchfab.com/models/17d6910f28ac44b3bef7a4c69d0f09d9
*The winner of that same "Beyond Human" contest - rings a helluva lotta bells.
*The winner of that same "Beyond Human" contest - rings a helluva lotta bells.
*:https://www.creativebloq.com/how-to/create-a-video-game-character-in-zbrush
*:https://www.creativebloq.com/how-to/create-a-video-game-character-in-zbrush
*
*A "Worker Robot" (also available on UE4 Marketplace with custom colors)
*:https://sketchfab.com/models/05c43504dfbe4a4ca438f91d44a24b4e
*A similar but more post-apocalyptical model by the same author
*:https://sketchfab.com/models/cf7e6db618d64b9cb573df4409327e63
===2D concepts and other "pins"===
===2D concepts and other "pins"===



Revision as of 23:15, 21 June 2018

How-tos

Characters

There are several categories here:

  • inspiring characters from existing games (which we should be careful not to imitate/borrow too closely);
  • free or cheap character assets that we might want to use, with minimal modeling/texturing work involved;
  • influential 2D concepts which we might want to turn into 3D models, after asking the artist it it's OK;
  • our own concepts/developments

Existing game characters

More otr less game-ready character assets

2D concepts and other "pins"

Our own character ideas

Architecture

Vehicles & mecha

Weapons & props