User talk:Geyser/IonEyes: Difference between revisions
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===More | ===More or less game-ready character assets=== | ||
*"Chigaru" - a good post-apoc character from an ArtStation challenge (free) | *"Chigaru" - a good post-apoc character from an ArtStation challenge (free) | ||
*:https://sketchfab.com/models/17d6910f28ac44b3bef7a4c69d0f09d9 | *:https://sketchfab.com/models/17d6910f28ac44b3bef7a4c69d0f09d9 | ||
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*A similar but more post-apocalyptical model by the same author | *A similar but more post-apocalyptical model by the same author | ||
*:https://sketchfab.com/models/cf7e6db618d64b9cb573df4409327e63 | *:https://sketchfab.com/models/cf7e6db618d64b9cb573df4409327e63 | ||
*A heavy hazard suit in a simple style similar to Oni | |||
*:https://sketchfab.com/models/daeecbd492f34f619944f5a3004cae11 | |||
*Another heavy suit by a different author (less interesting) | |||
*:https://sketchfab.com/models/f71780758a79469d9988793e3a4a0f74 | |||
===2D concepts and other "pins"=== | ===2D concepts and other "pins"=== | ||
Revision as of 09:38, 22 June 2018
How-tos
Characters
There are several categories here:
- inspiring characters from existing games (which we should be careful not to imitate/borrow too closely);
- free or cheap character assets that we might want to use, with minimal modeling/texturing work involved;
- influential 2D concepts which we might want to turn into 3D models, after asking the artist it it's OK;
- our own concepts/developments
Existing game characters
More or less game-ready character assets
- "Chigaru" - a good post-apoc character from an ArtStation challenge (free)
- The winner of that same "Beyond Human" contest - rings a helluva lotta bells.
- A "Worker Robot" (also available on UE4 Marketplace with custom colors)
- A similar but more post-apocalyptical model by the same author
- A heavy hazard suit in a simple style similar to Oni
- Another heavy suit by a different author (less interesting)