Oni (folder): Difference between revisions
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This is a browseable representation of Oni's file hierarchy under Windows and macOS. You can use it to verify that you have all the needed files; it can also educate you on the details of what each file does, or how Oni finds its game data. Click on a folder's name to go down to that level of the hierarchy; click on a file's name to read more about that file. | This is a browseable representation of Oni's file hierarchy under Windows and macOS. You can use it to verify that you have all the needed files; it can also educate you on the details of what each file does, or how Oni finds its game data. Click on a folder's name to go down to that level of the hierarchy; click on a file's name to read more about that file. | ||
Revision as of 23:46, 18 September 2021
Template:UpdatedForRelease This is a browseable representation of Oni's file hierarchy under Windows and macOS. You can use it to verify that you have all the needed files; it can also educate you on the details of what each file does, or how Oni finds its game data. Click on a folder's name to go down to that level of the hierarchy; click on a file's name to read more about that file.
The default location for this folder in Windows is C:\Program Files\Oni; there is no default location on Macs because modern Macs cannot run the installer on the CD-ROM, and so the user must drag the "Oni ƒ" folder manually to his hard drive.
In Windows Vista, four files - persist.dat, debugger.txt, key_config.txt & startup.txt are instead located at C:\Users\*your username*\AppData\Local\VirtualStore\Program Files\Oni by virtue of the OS's handling of the game's installation. This does not apply to an installation of the AE in Vista.
| Legend |
|---|
Your initial Oni installation will probably have all the red and blue files. For files marked with yellow, Oni may not have seen a need to create them yet (follow that file name's link for more info).
| Windows | macOS | Description | |
|---|---|---|---|
| Folders | |||
| A subfolder with movies, scripts and binary resources | |||
| Files | |||
| Allows Windows Oni to play Bink movies; also see Daodan DLL | |||
| Error log; created first time that an error occurs while running Oni | |||
| Key configuration file; if it's missing, Oni will generate a fresh copy | |||
| Developer Mode corpse file; created by BSL command make_corpse | |||
| Software license and warranty agreement | |||
| The game application | |||
| URL for Oni subdomain on Bungie.com (defunct) | |||
| Save-game file; created by Oni if missing | |||
| Read-me file | |||
| URL for godgames.com game registration (defunct) | |||
| Developer Mode film; created by recording a film with F9 and F10 | |||
| List of BSL commands & variables; created by BSL command dump_docs | |||
| Log of BSL functions called during gameplay; dumped if Oni is run with -debugfiles | |||
| Event log; overwritten every time Oni is run | |||
| (or "Uninstal.log") Record used by Windows to uninstall Oni | |||