Seven: Difference between revisions
Jump to navigation
Jump to search
(priming) |
(year 2032) |
||
Line 4: | Line 4: | ||
;Here are a few occurrences of 7 in [[Oni]] | ;Here are a few occurrences of 7 in [[Oni]] | ||
*Most of the [[Music/CD|OST]] is by [[Power of Seven]]. | *Most of the [[Music/CD|OST]] is by [[Power of Seven]]. | ||
*The digits of the year 2032 add up to 7. | |||
*Konoko's [[Chrysalis]] is implanted at age 7. | *Konoko's [[Chrysalis]] is implanted at age 7. | ||
*Konoko can wear 7 different outfits in Oni. | *Konoko can wear 7 different outfits in Oni. |
Revision as of 03:00, 19 March 2008
Bungie has been using the number 7 recurrently in its games as well as in the surrounding "Bungie mythos" (e.g., there is a 7-point plan for world domination).
- The theme also employs powers of 7 (49, 343, 2401...) as well as the derived "Bungie numbers", 4, 3 and 10.
- Here are a few occurrences of 7 in Oni
- Most of the OST is by Power of Seven.
- The digits of the year 2032 add up to 7.
- Konoko's Chrysalis is implanted at age 7.
- Konoko can wear 7 different outfits in Oni.
- There are 7 rooms in the training course.
- There are 14 = 2x7 chapters (w/o training).
- There are 6 hypos/clips/cells + the 1 in use.
Some of these are, of course, disputable ^_^