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Combined display of all available logs of OniGalore. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 02:52, 4 December 2025 Iritscen talk contribs moved page OBD:Versions to OBD:Releases without leaving a redirect (consistent naming with Releases, as with the pages OBD:Localization and Localizations)
- 02:32, 4 December 2025 Iritscen talk contribs created page OBD:Persist.dat (moved technical material here from Oni (folder)/persist.dat, as suggested by geyser when he first created the article in 2008 – it was always an awkward marriage of player and modder information)
- 23:40, 3 December 2025 Iritscen talk contribs created page Engine terminology (Created page with "{{UpdatedForOniX|1.0.0}} ==Engine versions== There are three versions of Oni's engine found in released versions of the game. They are referred to interchangeably by various names. ;Windows retail, Windows, PC, v1.0 This version of the engine can be identified as '''v1.0''' from its read-me but is often referred to as the "Windows" or "PC" engine. This version of the engine was used for all localized Windows releases translated into non-Englis...")
- 01:58, 3 December 2025 Iritscen talk contribs moved page File:Mac OS display selector.png to File:Mac OS Oni display selector.png without leaving a redirect (better name)
- 01:57, 3 December 2025 Iritscen talk contribs uploaded a new version of File:Mac OS display selector.png (whited out the display picking area because I think it looked more like this when it appeared; the dot pattern was a placeholder in ResEdit)
- 01:56, 3 December 2025 Iritscen talk contribs created page File:Mac OS display selector.png (In the Classic Mac OS, Oni would present this dialog box at startup if you had more than one monitor. No other version of Oni would support display-picking until the Intel Mac build came along. This, coupled with the keybinding dialog, made this the most convenient version of Oni to play. Category:Out-of-game UI screenshots)
- 01:56, 3 December 2025 Iritscen talk contribs uploaded File:Mac OS display selector.png (In the Classic Mac OS, Oni would present this dialog box at startup if you had more than one monitor. No other version of Oni would support display-picking until the Intel Mac build came along. This, coupled with the keybinding dialog, made this the most convenient version of Oni to play. Category:Out-of-game UI screenshots)
- 00:07, 3 December 2025 Iritscen talk contribs deleted page File:Classic Oni startup options.jpg (better version uploaded in PNG)
- 23:44, 2 December 2025 Iritscen talk contribs created page File:Mac OS X Oni startup dialog.png (This simple dialog box appeared if you held Shift while launching Oni in Mac OS X, allowing you to specify arguments meant for the command line. Mac OS X was brand-new at the time, and until it shipped Macs did not have a command line, so this was a user-friendly alternative for users who may not have been comfortable using the Terminal app. In the Classic OS, the same Oni application presented this fuller dialog with a keybinding UI. [[Category:Out-o...)
- 23:44, 2 December 2025 Iritscen talk contribs uploaded File:Mac OS X Oni startup dialog.png (This simple dialog box appeared if you held Shift while launching Oni in Mac OS X, allowing you to specify arguments meant for the command line. Mac OS X was brand-new at the time, and until it shipped Macs did not have a command line, so this was a user-friendly alternative for users who may not have been comfortable using the Terminal app. In the Classic OS, the same Oni application presented this fuller dialog with a keybinding UI. [[Category:Out-o...)
- 23:42, 2 December 2025 Iritscen talk contribs created page File:Mac OS Oni startup dialog.png (This window appeared if you held down Shift while launching the original Carbon build of Oni for Macs, but only in the '''Classic''' Mac OS. In OS X, you would see this pared-down version which did not allow you to change your keybindings. Thus Mac OS users had one small perk that Mac OS X and Windows users did not. Since the Classic Mac OS did not have a command line, the Args field was a substitute method to specify arguments to the application. [...)
- 23:42, 2 December 2025 Iritscen talk contribs uploaded File:Mac OS Oni startup dialog.png (This window appeared if you held down Shift while launching the original Carbon build of Oni for Macs, but only in the '''Classic''' Mac OS. In OS X, you would see this pared-down version which did not allow you to change your keybindings. Thus Mac OS users had one small perk that Mac OS X and Windows users did not. Since the Classic Mac OS did not have a command line, the Args field was a substitute method to specify arguments to the application. [...)