Oni (folder)/GameDataFolder/IGMD
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IGMD
A subfolder of GameDataFolder. The original contents is as follows :
OSL:IGMD/EnvWarehouse EnvWarehouse
Level logic for Chapters 0:COMBAT TRAINING and 1:TRIAL RUN
manplant
Level logic for Chapter 2:ENGINES OF EVIL
- manplant_anim_scripts.bsl
- manplant_cutscene.bsl
- manplant_level_logic.bsl
- manplant_main.bsl
- particle_scripts.bsl
lab
Level logic for Chapter 3:PUZZLE PIECES
- lab_cutscene.bsl
- lab_level_logic.bsl
- lab_main.bsl
- particle_scripts.bsl
Airport
Level logic for Chapter 4:TIGER BY THE TAIL
- airport_cutscene.bsl
- airport_main.bsl
- airport1_level_logic.bsl
Airport_III
Level logic for Chapter 5:HOT PURSUIT
- airport2_cutscene.bsl
- airport2_level_logic.bsl
- airport2_main.bsl
tctf
Level logic for Chapter 6:COUNTERATTACK
- particle_scripts.bsl
- tctf_cutscene.bsl
- tctf_door_lock_lights.bsl
- tctf_main.bsl
- tctf_objectives.bsl
- tctf_spawn_syndicate.bsl
power
Level logic for Chapter 7:A FRIEND IN NEED
- particle_scripts.bsl
- power_cutscene.bsl
- power_main.bsl
- power_objectives.bsl
- power_spawn.bsl
power_II
Level logic for Chapter 8:AN INNOCENT LIFE
- particle_scripts.bsl
- power_II_main.bsl
- power2_spawn.bsl
- powerII_cutscene.bsl
state
Level logic for Chapter 9:TRUTH AND CONSEQUENCES
- state_cutscene.bsl
- state_level_logic.bsl
- state_main.bsl
roof
Level logic for Chapter 10:CAT AND MOUSE
- particle_scripts.bsl
- roof.bsl
- roof_cutscene.bsl
- roof_main.bsl
dream_lab
Level logic for Chapter 11:DREAM DIVER
- dream_lab_cutscene.bsl
- dream_lab_logic.bsl
- dream_lab_main.bsl
- particle_scripts.bsl
neuro
Level logic for Chapter 12:SINS OF THE FATHER
- neuro_cutscene.bsl
- neuro_level_logic.bsl
- neuro_main.bsl
- particle_scripts.bsl
tctf_ii
Level logic for Chapter 13:PHOENIX RISING
- tctf_ii_cutscene.bsl
- roof_main.bsl
- tctf2.bsl
compound
Level logic for Chapter 14:DAWN OF THE CHRYSALIS
- compound.bsl
- compound_cutscene.bsl
- compound_main.bsl
- particle_scripts.bsl