OBD:WMDD
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The image below shows the beginning of the file with the settings of the main window.
| Hex | Translation | Meaning | ||||||||||||||
| 01 05 06 00 | 1541 | 01541-dialog_mainmenu.WMDD | ||||||||||||||
| 01 00 00 00 | 0 | level 0 | ||||||||||||||
| Main Menu | title of the window | |||||||||||||||
| 96 00 00 00 | 150 | identification number, that this is the main menu dialog; do not change it | ||||||||||||||
| 01 00 00 00 | 1 | window status; the following types are possible:
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| 00 00 | 0 | window design; the design is stored as bits, so the following bits are possible:
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| 01 00 | 1 | window position; the following positions are possible:
00 - the window is located in the upper left corner of the screen | ||||||||||||||
| 00 00 00 00 | 0 | unknown | ||||||||||||||
| 80 02 | 640 | width of the window | ||||||||||||||
| E0 01 | 480 | height of the window | ||||||||||||||
| 06 00 00 00 | 6 | 6 entries follow | ||||||||||||||
| Hex | Translation | Meaning |
| New Game | button text | |
| 04 00 | 4 | button type |
| 64 00 | 100 | button is enabled + link to the window; the links for this file are:
64 - "new game" window |
| 01 00 | 1 | button options |
| 00 00 | 0 | unknown |
| 00 00 | 0 | window design, see table above |
| 03 00 | button+text | visibility bitset
01 - button |
| 5E 01 | 350 | x-position of the button (from the upper left corner of the window) |
| E6 00 | 230 | y-position of the button (from the upper left corner of the window) |
| B4 00 | 180 | x-dimension of the button (width) |
| 28 00 | 40 | y-dimension of the button (height) |
| 01 02 00 00 | 2 | link to 00002-Tahoma.TSFF? |
| 01 00 | 1 | font option; the following options are possible:
00 - normal font |
| 00 00 | 0 | unknown |
| 00 7F FF FF | 0, 127, 255, 255 | font color (BGRA) |
| 00 00 | 0 | unknown |
| 0A 00 | 10 | font size |
- Bold/italic... a bitset?
- does 3 work as bold italic? ==> No. Ssg 12:41, 11 April 2007 (CEST)
| ONI BINARY DATA |
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| WMCL << Other file types >> WMM_ |
| WMDD : WM (Window Menu) Dialog Data |
| Global file |
