User talk:Iritscen: Difference between revisions

→‎Importing from Blender: two cents and a half
(→‎Importing from Blender: two cents and a half)
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[[User:EdT|EdT]] 18:54, 2 June 2008 (CEST)
[[User:EdT|EdT]] 18:54, 2 June 2008 (CEST)
:'''it's important that its rotation matches the original part''' Conceptually, this has to do with the "center point": you have to define not only a position for it, but also a rotation, and thinking of it as a "point" can be misleading. I have no idea how Blender handles this exactly, but I'd be surprised if it was working with ill-defined frames of reference. Therefore the "center point" mentioned by Ed ''must'' have an adjustable orientation property.
:'''What went wrong with Griffin?''' If that's of any help, you can let ''me'' (or Neo) try and import him ''any time at all''. When in trouble, there's nothing wrong with asking those familiar with OniSplit and/or the COLLADA format to have a look. What kind of masochist are you? If you're scared of me, try and "use" Neo. He may not help you all the way out, but he won't bite, that's for sure.
:Oh, and I'm also very confused about '''work on Griffin began so long ago that OniSplit had some model exporting issues, which are now a part of the model, so the model is not able to be imported as is''' ... No bug report at all? Just what "issues" could we be talking about? Are those ''assumptions'', maybe? Well?
::[[User:Geyser|geyser]] 20:16, 2 June 2008 (CEST)