AE:Trailer: Difference between revisions

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::::Sorry, it took longer than expected and omega bunker and power failed. The cam ''hits'' obstacles/walls because the animated characters needed a bigger cam radius. That means no particle and lab as location again. There I tried the triangle thing (cam rotates in centre) with a more randomized order. [http://www.oni2.net/shapeshifters_in_glashall_(fraps_raw).avi glasshall (fraps raw 64 MB)]
::::Sorry, it took longer than expected and omega bunker and power failed. The cam ''hits'' obstacles/walls because the animated characters needed a bigger cam radius. That means no particle and lab as location again. There I tried the triangle thing (cam rotates in centre) with a more randomized order. [http://www.oni2.net/shapeshifters_in_glashall_(fraps_raw).avi glasshall (fraps raw 64 MB)]
:::::[[User:Paradox-01|Paradox-01]] 15:13, 14 August 2008 (CEST)
:::::[[User:Paradox-01|Paradox-01]] 15:13, 14 August 2008 (CEST)
::::1) the URL is very wrong (but I was able to find the video anyway); 2) I don't have FRAPS installed right now (did you actually buy it, BTW?), so I can't view raw FRAPS footage; 3) I have no plans to install FRAPS right now, unless I decide it's worth buying, so maybe upload a compressed version, please, thanks. --[[User:Geyser|geyser]] 16:43, 14 August 2008 (CEST)


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