5,389
edits
(yet another activity report) |
(not really sure who I'm posting this for...) |
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==Forerunner bridges and ACCs== | |||
Just toying with some free turbosqid content, with the trailer in mind (geyser speaking unless mentioned otherwise): | Just toying with some free turbosqid content, with the trailer in mind (geyser speaking unless mentioned otherwise): | ||
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Then the bridge no longer fits between the original towers, and one has to toy some more with half-bridges, bridges with the midsection taken out, etc... maybe it's all for the better. Anyway, it looks megalomaniac in an Oni sort of way, which is comforting, and it's more architecturally sound than the original geometry. | Then the bridge no longer fits between the original towers, and one has to toy some more with half-bridges, bridges with the midsection taken out, etc... maybe it's all for the better. Anyway, it looks megalomaniac in an Oni sort of way, which is comforting, and it's more architecturally sound than the original geometry. | ||
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==Test level== | |||
A month ago we have gotten our hands on some stuff created by an architect from Russia ([http://www.photoshare.ru/user/karasevarchi/ HERE] is his portfolio). The item we are focusing on right now is [http://www.turbosquid.com/3d-models/3dsmax-exhibition-building/345449 THIS] (the only item shared by the author on Turbosquid, and the one that got our attention in the first place). Of course it will take Forever(TM) before it is Oni-ready, but at least we are now at a stage where we have imported completely new level geometry and viewed it in OniBrowser ([http://geyser.oni2.net/edition/levels/andreika/imported.png HERE]; monochrome is just a temporary substitute for actual textures and vertex shading). | |||
If you want to get a feel for architecture modeling (be warned, it requires patience and precision), you can have a look at some work-in-progress COLLADA files: | |||
*[http://geyser.oni2.net/edition/levels/andreika/noglass1.zip Building and street] (780 kB, still a ''lot'' to trim and to optimize...) | |||
*[http://geyser.oni2.net/edition/levels/andreika/windows1.zip Windows and doors] (870 kB, rather systematically un-optimal) |