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'''IGMD''' is where the level logic is defined. If the contents of this folder are missing or corrupt, nothing interesting will ever happen :-) If you think your folder has been corrupted, download a .zip file of the unmodified files for your platform: [http://geyser.oni2.net/OSL/IGMD/IGMD_PC.zip Windows], [http://geyser.oni2.net/OSL/IGMD/IGMD_Mac.zip Mac OS]. | '''IGMD''' is a subfolder of GameDataFolder, where the level logic is defined, [[Chapters|chapter]] by chapter. | ||
If the contents of this folder are missing or corrupt, nothing interesting will ever happen :-) | |||
If you think your folder has been corrupted, download a .zip file of the unmodified files for your platform: [http://geyser.oni2.net/OSL/IGMD/IGMD_PC.zip Windows], [http://geyser.oni2.net/OSL/IGMD/IGMD_Mac.zip Mac OS]. | |||
'''Notes on this folder''' | '''Notes on this folder''' | ||
*The level folder names are case-insensitive for Oni. | *The scripts in the subfolders of IGMD are files with the .bsl extension, written in BungieFrameWork Script Language. See [[BSL]] for more information. | ||
*The Mac and PC scripts are almost identical, but | *The level folder names are case-insensitive for Oni, so you can rename "EnvWarehouse" to "eNvwArEhOuSe" and you'll still be able to play {{C|1}}. | ||
* | *The Mac and PC scripts are almost identical, but there are minor differences in '''tctf_ii_cutscene.bsl''' and '''tctf2.bsl''' (boss battle of {{C|13}}): possibly an attempted bug fix. | ||
*[[PC vs Mac|More generally]], the Mac (and PC demo) version has fewer dev-and-debug features (a somewhat more finished product, perhaps...) but the missing [[BSL]] functionality prevents it from running some advanced scripts that Windows Oni can run. One problem is that the "global" folder is ignored, another is that a lot of [[BSL:Preset|preset commands]] are missing. This has been fixed to some extent through engine patching, see [[AE:OMNI|HERE]]. | |||
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{|{{table}} | {|{{table}} | ||
{{th}} | |||
!Folder | !Folder | ||
![[Chapters|Chapter]] | ![[Chapters|Chapter]] | ||
!Location | !Location (as in Load Game dialog) | ||
|- | |- | ||
|[[Oni (folder)/GameDataFolder/IGMD/global|global]] | |[[Oni (folder)/GameDataFolder/IGMD/global|global]] | ||
|loads for all Chapters (Windows only) | |colspan=2|loads for all Chapters (Windows retail only) | ||
| | | | ||
|- | |- | ||
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|[[Oni (folder)/GameDataFolder/IGMD/power|power]] | |[[Oni (folder)/GameDataFolder/IGMD/power|power]] | ||
|{{C|7|7: A FRIEND IN NEED}} | |{{C|7|7: A FRIEND IN NEED}} | ||
|Atmospheric Conversion | |Atmospheric Conversion Center (exterior) | ||
|- | |- | ||
|[[Oni (folder)/GameDataFolder/IGMD/power_II|power_II]] | |[[Oni (folder)/GameDataFolder/IGMD/power_II|power_II]] | ||
|{{C|8|8: AN INNOCENT LIFE}} | |{{C|8|8: AN INNOCENT LIFE}} | ||
|Atmospheric Conversion | |Atmospheric Conversion Center (interior) | ||
|- | |- | ||
|[[Oni (folder)/GameDataFolder/IGMD/state|state]] | |[[Oni (folder)/GameDataFolder/IGMD/state|state]] |