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(restoring bobby's response after rollback to restore deleted text; did a merge go horribly wrong or something? :-)) |
(→Animation Discussion: arg - and sry about the delete - it was an oopsie) |
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:::::It's about .375 units taller standing up. The way it's legs fold, it's 'knees' are reversed, like a bird's. I'll try to make another TRBS, standing as default pose --[[User:Bobbysoon|Bobbysoon]] 20:27, 9 September 2009 (UTC) | :::::It's about .375 units taller standing up. The way it's legs fold, it's 'knees' are reversed, like a bird's. I'll try to make another TRBS, standing as default pose --[[User:Bobbysoon|Bobbysoon]] 20:27, 9 September 2009 (UTC) | ||
:::::Bebuggeredly with the 3ds exports, crash after crash. Blasted ColladaMAX. I'm yet to isolate what it's blathering about. | |||
:::::I've read it said that animations are rotation only - yet, it's appearant in the oni2 trailer, that the ID has a bobbing pelvis - or that it's using an alternate node set that simulates a bouncing center of gravity. I have observed that deleting the pelvis's animation keys allows OniSplit to progress to report errors about a calf, rather than the pelvis (something about -z rotation). I'm sorry I didn't take better notes. Between 3ds, colladaMAX, OniSplit, and life in general, I'm getting rather frayed. Point being, this might take a while | |||
:::::--06:38, 10 September 2009 (UTC) | |||
= Forumish disorder = | = Forumish disorder = |
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