BSL:Functions: Difference between revisions

m
+cat
m (begin_cutscene weapon - player does not holster his weapon when cutscene starts)
m (+cat)
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*<span style="color:green">weapon_reset (null) - resets all unheld weapons to their starting state - *weapon_reset*</span>
*<span style="color:green">weapon_reset (null) - resets all unheld weapons to their starting state - *weapon_reset*</span>
*weapon_spawn weapontype:string flag:int - creates a new weapon - weapon_spawn w3_phr 7045
*weapon_spawn weapontype:string flag:int - creates a new weapon - weapon_spawn w3_phr 7045
[[Category:Bungie scripting language docs]]