18,700
edits
Paradox-01 (talk | contribs) m (begin_cutscene weapon - player does not holster his weapon when cutscene starts) |
m (+cat) |
||
Line 389: | Line 389: | ||
*<span style="color:green">weapon_reset (null) - resets all unheld weapons to their starting state - *weapon_reset*</span> | *<span style="color:green">weapon_reset (null) - resets all unheld weapons to their starting state - *weapon_reset*</span> | ||
*weapon_spawn weapontype:string flag:int - creates a new weapon - weapon_spawn w3_phr 7045 | *weapon_spawn weapontype:string flag:int - creates a new weapon - weapon_spawn w3_phr 7045 | ||
[[Category:Bungie scripting language docs]] |