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BSL:Functions: Difference between revisions

m
begin_cutscene weapon - player does not holster his weapon when cutscene starts
m (OSL to BSL)
m (begin_cutscene weapon - player does not holster his weapon when cutscene starts)
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*begin_cutscene (null) - begins a cutscene - begin_cutscene
*begin_cutscene (null) - begins a cutscene - begin_cutscene
''begin_cutscene weapon - player does not holster his weapon when cutscene starts''<!-- what about ai, animation, invis, jello, keepparticles, nojump, nosync ? -->
*cutscene_sync (null) - marks a point in a cutscene - cutscene_sync on
*cutscene_sync (null) - marks a point in a cutscene - cutscene_sync on
*end_cutscene (null) - ends a cutscene - end_cutscene
*end_cutscene (null) - ends a cutscene - end_cutscene
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