OBD:ONCC: Difference between revisions

79 bytes removed ,  29 July 2006
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{|align=right
{|align=right
![[OBD:Oni Binary Data|ONI BINARY DATA]]
|-
![[OBD:OFGA|OFGA]] << [[OBD:File types|Other file types]] >> [[OBD:ONCP|ONCP]]
![[OBD:OFGA|OFGA]] << [[OBD:File types|Other file types]] >> [[OBD:ONCP|ONCP]]
|-
|-
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![[OBD:File types/Character|Character file]]
![[OBD:File types/Character|Character file]]
|-
|-
!Overview table of all ONCC (672 kB each) :<br>[http://www6.fh-eberswalde.de/user/dkriesch/onistuff/subfold/text/oni_oncc_dc.txt "," decimals] or [http://www6.fh-eberswalde.de/user/dkriesch/onistuff/subfold/text/oni_oncc_dp.txt "." decimals]<br>[http://geyser.oni2.net/ONCC.txt Struct def for OUP]
![http://geyser.oni2.net/OUP/ONCC.txt Struct def for OUP]
|-
![http://www6.fh-eberswalde.de/user/dkriesch/onistuff/oni_oncc.htm Overview @ Oni Stuff]
|-
!TXT overviews (672 kB each) :<br>[http://www6.fh-eberswalde.de/user/dkriesch/onistuff/subfold/text/oni_oncc_dc.txt "," decimals] or [http://www6.fh-eberswalde.de/user/dkriesch/onistuff/subfold/text/oni_oncc_dp.txt "." decimals]
|}
|}


==0x00 - 0x27==
==0x00 - 0x27==
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|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
| 0x00
| 0x00
| BGCOLOR="#FF0000" | 01 DF 03 00
| BGCOLOR="#FF0000" | 01 '''DF 03''' 00
| 991
| 991
| ALIGN=LEFT | 00991-konoko_generic.ONCC
| ALIGN=LEFT | 00991-konoko_generic.ONCC
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
| 0x04
| 0x04
| BGCOLOR="#FFFF00" | 01 00 00 06
| BGCOLOR="#FFFF00" | 01 00 00 '''06'''
| 3
| 3
| ALIGN=LEFT | level 3
| ALIGN=LEFT | level 3
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|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
| 0x28
| 0x28
| BGCOLOR="#FF5E5E" | 01 F8 03 00
| BGCOLOR="#FF5E5E" | 01 '''F8 03''' 00
| 1016
| 1016
| ALIGN=LEFT | link to 01016-shadow1.[[OBD:TXMP|TXMP]]
| ALIGN=LEFT | link to 01016-shadow1.[[OBD:TXMP|TXMP]]
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|}
|}


==Shooting skills (0x15C - 0x293)==
==0x15C - 0x293==
;Weapon skills
;SHOOTING SKILLS
These can be reviewed with e.g. '''ai2_skill_select konoko_generic w1_tap''' and then either '''ai2_skill_show''' (prints to console) or '''ai2_skill_save''' (prints to file)
These can be reviewed with e.g. '''ai2_skill_select konoko_generic w1_tap''' and then either '''ai2_skill_show''' (prints to console) or '''ai2_skill_save''' (prints to file)
;Fields
;Fields
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| ALIGN=LEFT | unknown; always the same
| ALIGN=LEFT | unknown; always the same
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
| BGCOLOR="#C0C0C0" | 01 FB 03 00
| BGCOLOR="#C0C0C0" | 01 '''FB 03''' 00
| 1019
| 1019
| ALIGN=LEFT | link to 01019-konoko.[[OBD:ONCV|ONCV]] : defines variants and upgrades
| ALIGN=LEFT | link to 01019-konoko.[[OBD:ONCV|ONCV]] : defines variants and upgrades
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
| BGCOLOR="#C0C0C0" | 01 F9 03 00
| BGCOLOR="#C0C0C0" | 01 '''F9 03''' 00
| 1017
| 1017
| ALIGN=LEFT | link to 01017-.[[OBD:ONCP|ONCP]] : lists the particles available for this character (trails, flashes, etc)
| ALIGN=LEFT | link to 01017-.[[OBD:ONCP|ONCP]] : lists the particles available for this character (trails, flashes, etc)
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
| BGCOLOR="#C0C0C0" | 01 FA 03 00
| BGCOLOR="#C0C0C0" | 01 '''FA 03''' 00
| 1018
| 1018
| ALIGN=LEFT | link to 01018-.[[OBD:ONIA|ONIA]] : links the special impact sounds of selected combos
| ALIGN=LEFT | link to 01018-.[[OBD:ONIA|ONIA]] : lists the special impact sounds (used for special combat moves)
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
| BGCOLOR="#FF0080" | 00 00 00 00
| BGCOLOR="#FF0080" | 00 00 00 00
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| ALIGN=LEFT | unknown; always the same
| ALIGN=LEFT | unknown; always the same
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
| BGCOLOR="#808080" | 01 E6 03 00
| BGCOLOR="#808080" | 01 '''E6 03''' 00
| 998
| 998
| ALIGN=LEFT | link to 00998-konoko_body_high.[[OBD:TRBS|TRBS]]
| ALIGN=LEFT | link to 00998-konoko_body_high.[[OBD:TRBS|TRBS]]
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
| BGCOLOR="#808080" | 01 E7 03 00
| BGCOLOR="#808080" | 01 '''E7 03''' 00
| 999
| 999
| ALIGN=LEFT | link to 00999-konoko002_high_texture_generic.[[OBD:TRMA|TRMA]]
| ALIGN=LEFT | link to 00999-konoko002_high_texture_generic.[[OBD:TRMA|TRMA]]
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
| BGCOLOR="#808080" | 01 E8 03 00
| BGCOLOR="#808080" | 01 '''E8 03''' 00
| 1000
| 1000
| ALIGN=LEFT | link to 01000-.[[OBD:CBPM|CBPM]]
| ALIGN=LEFT | link to 01000-.[[OBD:CBPM|CBPM]]
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
| BGCOLOR="#808080" | 01 EC 03 00
| BGCOLOR="#808080" | 01 '''EC 03''' 00
| 1004
| 1004
| ALIGN=LEFT | link to 01004-.[[OBD:CBPI|CBPI]]
| ALIGN=LEFT | link to 01004-.[[OBD:CBPI|CBPI]]
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| ALIGN=LEFT | unknown
| ALIGN=LEFT | unknown
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
| BGCOLOR="#CACAFF" | 01 F6 03 00
| BGCOLOR="#CACAFF" | 01 ''F6 03'' 00
| 1014
| 1014
| ALIGN=LEFT | link to 01014-konoko_animations.[[OBD:TRAC|TRAC]]
| ALIGN=LEFT | link to 01014-konoko_animations.[[OBD:TRAC|TRAC]]
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
| BGCOLOR="#CACAFF" | 01 F7 03 00
| BGCOLOR="#CACAFF" | 01 ''F7 03'' 00
| 1015
| 1015
| ALIGN=LEFT | link to 01015-konoko_screens.[[OBD:TRSC|TRSC]]
| ALIGN=LEFT | link to 01015-konoko_screens.[[OBD:TRSC|TRSC]]
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| BGCOLOR="#F0F000" | 00 00
| BGCOLOR="#F0F000" | 00 00
| 0
| 0
| ALIGN=LEFT | unknown; only the mad bomber use it
| ALIGN=LEFT | time between death and deletion, in frames (about 3 seconds for mad bomber)
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"
| BGCOLOR="#E7FFCE" | 00
| BGCOLOR="#E7FFCE" | 00
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| ALIGN=LEFT | not used; always the same
| ALIGN=LEFT | not used; always the same
|}
|}
;Last 4 bytes before the blank filler
:Something to do with left-hand/right-hand aiming (must be consistent with TRSC link)




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<HR>
----
 
----
 
{|align=center
<CENTER>Here you can download the complete overview of all ONCC files as a text file.<BR>Copy it to a spreadsheet calculation program like Excel.<BR>
![[OBD:Oni Binary Data|ONI BINARY DATA]]
*[http://www6.fh-eberswalde.de/user/dkriesch/onistuff/subfold/text/oni_oncc_dc.txt text file]with commas as decimal hyphens (672 kb)
|-
*[http://www6.fh-eberswalde.de/user/dkriesch/onistuff/subfold/text/oni_oncc_dp.txt text file]with points as decimal hyphens (672 kb)</CENTER>
![[OBD:OFGA|OFGA]] << [[OBD:File types|Other file types]] >> [[OBD:ONCP|ONCP]]
 
|-
 
!ONCC : Oni Character Class
<HR>
|}
<CENTER>[[OBD:OFGA|<==]] <B>ONCC File</B> [[OBD:ONCP|==>]]</CENTER>
<HR>
 
 
[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> [[OBD:File types|File types]] >> ONCC File