XML:AISA: Difference between revisions

8 bytes removed ,  18 April 2013
m
no need to mention AE here, is there?
(fixing links)
m (no need to mention AE here, is there?)
Line 5: Line 5:
===general information===
===general information===
* The xml code on this page is based on onisplit '''v0.9.61.0'''
* The xml code on this page is based on onisplit '''v0.9.61.0'''
* AISAlevel'''''N'''''_scripts.oni is level specific. (It can be found in edition/GameDataFolder/level'''''N'''''_... )
* AISAlevel'''''N'''''_scripts.oni is level specific. (It can be found in GameDataFolder/level'''''N'''''_... )
* AISA is still used for a few cutscene characters, even though [[XML:BINA/OBJC/CHAR|BINACJBOCharacters]] has made it redundant.
* AISA is still used for a few cutscene characters, even though [[XML:BINA/OBJC/CHAR|BINACJBOCharacters]] has made it redundant.
* if you upload an AE package containing an AISA file include also the corresponding [[XML:ONLV|ONLV]] or else Oni will crash
* if you upload an AE package containing an AISA file include also the corresponding [[XML:ONLV|ONLV]] or else Oni will crash