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Paradox-01 (talk | contribs) m (notes on FightModeTimer and COMidle) |
Paradox-01 (talk | contribs) m (IdleAnimation1Timer and IdleAnimation2Timer, explains Konoko sneeze mechanism) |
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Line 638: | Line 638: | ||
| <IdleAnimation1Timer> | | <IdleAnimation1Timer> | ||
| int32 | | int32 | ||
| | | minimum timer in X frames before an Idle type animation can be played | ||
: '''Idle''' type animation are not to be confused with typical idle animations which use Stand as type | |||
|- | |- | ||
| <IdleAnimation2Timer> | | <IdleAnimation2Timer> | ||
| int32 | | int32 | ||
| | | timer in X frames, resets IdleAnimation1Timer (it is basically the minumum pause between to Idle animations) | ||
|- | |- | ||
| <Health> | | <Health> |
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