New levels: Difference between revisions

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|http://geyser.oni2.net/edition/levels/andreika/office/view1_s.jpg
|http://geyser.oni2.net/edition/levels/andreika/office/view1_s.jpg
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===AndreiKa===
===AndreiKa===
Andrei is an architect from Cheboksary, Russia. As of  16:27, 6 November 2010 (UTC), we have three models of his on our hands.
Andrei is an architect from Cheboksary, Russia. As of  16:27, 6 November 2010 (UTC), we have three models of his on our hands.
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;Business center (right)
;Business center (right)
:http://photoshare.ru/album107891.html
:http://photoshare.ru/album107891.html
:http://www.cad.ru/ru/territory/sapr/index.php?page=blog&blog=socially_business_center
:https://cad.ru/ru/territory/sapr/index.php?page=blog&blog=socially_business_center
:http://geyser.oni2.net/edition/levels/andreika/office/
:http://geyser.oni2.net/edition/levels/andreika/office/
There was also [http://photoshare.ru/album64678.html THIS] - very fitting for the headquarters of [[WCG]], but since Andrei didn't keep it, this is just an idea that we'd need to model from scratch.
There was also [http://photoshare.ru/album64678.html THIS] - very fitting for the headquarters of [[WCG]], but since Andrei didn't keep it, this is just an idea that we'd need to model from scratch.
===Collection on Google 3D Warehouse===
===Collection on Google 3D Warehouse===
Arguably, SketchUp has become a tool of choice for many architects and designers, when it comes to sketching quick ideas, and somehow many of those drafts would look quite at home in Oni. [http://sketchup.google.com/3dwarehouse/cldetails?mid=236901867937c4ed5fbaf4019d18db23 HERE] is a tentative collection of such stuff (it's not limited to levels, though; there are characters, weapons, furniture, etc).
Arguably, SketchUp has become a tool of choice for many architects and designers, when it comes to sketching quick ideas, and somehow many of those drafts would look quite at home in Oni. [http://sketchup.google.com/3dwarehouse/cldetails?mid=236901867937c4ed5fbaf4019d18db23 HERE] is a tentative collection of such stuff (it's not limited to levels, though; there are characters, weapons, furniture, etc).
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==Old levels==
==Old levels==
As of 14:10, 8 November 2010 (UTC) we are still not ready to reauthor Oni's levels, by lack of a pipeline for interactive geometry elements such as doors and togglable visibility groups. It is possible to import simple level parts which do not involve doors (arenas, showcases, test environments and other featurettes). We will come up with a solution Soon(TM). In the meantime, the field is open for experimentation, roadmaps, opinion polls, whatever.
As of 14:10, 8 November 2010 (UTC) we are still not ready to reauthor Oni's levels, by lack of a pipeline for interactive geometry elements such as doors and togglable visibility groups. It is possible to import simple level parts which do not involve doors (arenas, showcases, test environments and other featurettes). We will come up with a solution Soon(TM). In the meantime, the field is open for experimentation, roadmaps, opinion polls, whatever.


==Forerunner bridges and ACCs==
==Forerunner bridges and ACCs==
http://geyser.oni2.net/edition/levels/bridge.jpg
http://geyser.oni2.net/edition/levels/bridge.jpg